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DX11-enabled DiRT 2 PC demo released, full version arriving this week

This week marks the launch of another major title to support this technology, Dirt 2, the latest in a series of off-road racing games featuring the late Colin McRae. While the game launched early September on consoles, the PC version was delayed to bring full support for DX11 graphics and should start hitting stores in the next few days. Valve's Steam quotes a December 4 unlock date, and Amazon.com says the game starts shipping December 8.
Whatever the case, Codemasters has announced a playable demo is available now from the official site. The 1.32GB download includes a Moroccan point-to-point event in the Mitsubishi Eclipse GT and an eight-trophy truck race around the Ensenada Port circuit in Baja California. A benchmarking tool is also available as part of the demo so you can test your rig against the new DirectX 11 features.
User Comments (55)
Post a comment|
DarKSeeD
on December 4, 2009 8:22 AM |
Well, overall not impressive, I mean who has the time to enjoy the scenery when a race is going on? But over original Dirt it is a leap forward, I like it! |
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buttus
on December 4, 2009 11:39 AM |
It's funny how this time out, DX11 has some good and positive hype. When DX10 was released, there was nothing but bitching, complaining and whinning about how it slowed machines down. This time around people are actually excited about DX11. |
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DarKSeeD
on December 4, 2009 2:38 PM |
It's funny how this time out, DX11 has some good and positive hype. When DX10 was released, there was nothing but bitching, complaining and whinning about how it slowed machines down. This time around people are actually excited about DX11. Not quite, read post #51 or follow the link: [link] I've played the game in Vista Ultimate 32bit version with the following setup: Asus: P5Q Deluxe Asus: GTX260 Intel: Q9550 Corsair: 2x2 DDRII@1066 Creative SB X-Fi Fatality XtremeGamer HDD: WD500GB Green (32MB) Nothing overclocked, resolution 1680x1050@60Hz, all details max in-game and forced max from Nvidia CP. The game run steadily at 60fps (V-Sync always on). |
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smirx
on December 4, 2009 4:21 PM |
To everyone wondering about the Direct X 11 differences..... I played the demo on my HD 5850 yesterday, then took it too my friends house and played it on his direct X 10 computer, not sure what gfx card he has, but I know it's an Nvidia that's about 3 years old. Anyways, don't stress about the difference that DX 11 cards provide (for this particular game). The game ran/ looked almost identical on both computers! I was actually disappointed. I was hoping to justify the $330 I just spent on the HIS 5850 but no luck. The ONLY difference I noticed was that the water did react better to obstruction (although it did look identical when standing still) and the flags moved more naturally. Needless to say, when your actually racing, you hardly notice. BTW, I can't believe this game was delayed again today!!! I was waiting all morning to download on steam (free voucher) only to see it pushed back, yet again, to December 8th! Guess I can't argue since it's free. I would be pissed however if I had Pre-Ordered it (no offence)! |
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lordsburg
on December 5, 2009 10:15 AM |
DX11 and the new ATi cards are really impressive. I want the new AMD's with the 5900 and DX11, the 3d would be cool too if you had Nvidia. Or does it work for both? Ha |
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