Built with Real Virtuality 4, ARMA 3 builds on its predecessors' superb graphics and realism with features including an enhanced mission editor, DirectX 10 and 11 support, improved physics across the board, underwater environments, volumetric clouds, better lighting and a 20km view distance with photo-realistic terrain.

ARMA 3 will offer the largest official terrain of its franchise, with ground area covering approximately 270 km² across the Aegean islands of Altis and 20 km² on the Greek island Stratis. Between its expansive world and graphical advancements, it's no surprise that the developer's recommended specifications are set relatively high.

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