It’s been refreshing to see the number of non-traditional games crop up over the past year or so. While there’s certainly nothing wrong with first-person shooters like Battlefield, driving games like Forza or MMORPGs like World of Warcraft, sometimes you’re just in the mood for something a bit different.

The freshman effort from Sloclap takes the familiar MMORPG formula and strips out the guns / projectile weapons, leaving what the independent studio describes as an online combat RPG.

In Absolver, gamers assume the role of a Prospect that has taken a sacred vow to join an elite corps of combatants known as the Absolvers that fight to maintain the stability of the world. They’ll wander the forsaken lands of the fallen Adal Empire, encountering other Prospects (online) while learning new combat styles and attacks that’ll help them acquire better armor, weapons and powers.

The game will feature fluid, real-time combat in which players – either in solo duels or 3-on-3 battles – can position themselves in one of four tactical stances to execute attacks, dodges and parries.

Pierre de Margerie, creative lead at developer Sloclap, said Absolver is the result of their combined experiences in game development and that they believe the team has created something special together.

For those not familiar, the Sloclap team is comprised of artists, designers and programmers that have worked on games such as Watch Dogs and the Tom Clancy’s Ghost Recon series.

Sloclap and Devolver Digital will debut the game at E3 next month despite the fact that it won’t launch until 2017.