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Windows XP BSOD Minidump Debug Log

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  #1  
Old 10-23-2008
Newcomer, in training
 
Member since: Oct 2008, 3 posts
Windows XP BSOD Minidump Debug Log

Hello guys,

I'm getting BSOD's when playing games for like 1 month now.
I did some research and found out I had to make a debug log.
Here is my log so if anyone can tell me what is wrong and what I have to do.

--------------------------------------------------------------------------------------------------------

Unable to load image ati3duag.dll, Win32 error 0n2
*** WARNING: Unable to verify timestamp for ati3duag.dll
*** ERROR: Module load completed but symbols could not be loaded for ati3duag.dll
*************************************************************************** ****
* *
* Bugcheck Analysis *
* *
*************************************************************************** ****

Use !analyze -v to get detailed debugging information.

BugCheck 1000007F, {d, 0, 0, 0}

Probably caused by : ati3duag.dll ( ati3duag+107e58 )

Followup: MachineOwner
---------

kd> !analyze -v
*************************************************************************** ****
* *
* Bugcheck Analysis *
* *
*************************************************************************** ****

UNEXPECTED_KERNEL_MODE_TRAP_M (1000007f)
This means a trap occurred in kernel mode, and it's a trap of a kind
that the kernel isn't allowed to have/catch (bound trap) or that
is always instant death (double fault). The first number in the
bugcheck params is the number of the trap (8 = double fault, etc)
Consult an Intel x86 family manual to learn more about what these
traps are. Here is a *portion* of those codes:
If kv shows a taskGate
use .tss on the part before the colon, then kv.
Else if kv shows a trapframe
use .trap on that value
Else
.trap on the appropriate frame will show where the trap was taken
(on x86, this will be the ebp that goes with the procedure KiTrap)
Endif
kb will then show the corrected stack.
Arguments:
Arg1: 0000000d, EXCEPTION_GP_FAULT
Arg2: 00000000
Arg3: 00000000
Arg4: 00000000

Debugging Details:
------------------


BUGCHECK_STR: 0x7f_d

CUSTOMER_CRASH_COUNT: 2

DEFAULT_BUCKET_ID: DRIVER_FAULT

PROCESS_NAME: Wow.exe

LAST_CONTROL_TRANSFER: from bf2a5e58 to e22ba90d

STACK_TEXT:
WARNING: Frame IP not in any known module. Following frames may be wrong.
abfde90c bf2a5e58 e36fbac0 abfde9a0 e368e42c 0xe22ba90d
abfde910 e36fbac0 abfde9a0 e368e42c bf2a5e82 ati3duag+0x107e58
abfde914 abfde9a0 e368e42c bf2a5e82 e368e438 0xe36fbac0
abfde918 e368e42c bf2a5e82 e368e438 e368e2e0 0xabfde9a0
abfde9a0 00000000 7dccccce 7dccccce 7dccccce 0xe368e42c


STACK_COMMAND: kb

FOLLOWUP_IP:
ati3duag+107e58
bf2a5e58 ?? ???

SYMBOL_STACK_INDEX: 1

SYMBOL_NAME: ati3duag+107e58

FOLLOWUP_NAME: MachineOwner

MODULE_NAME: ati3duag

IMAGE_NAME: ati3duag.dll

DEBUG_FLR_IMAGE_TIMESTAMP: 48d99dc6

FAILURE_BUCKET_ID: 0x7f_d_ati3duag+107e58

BUCKET_ID: 0x7f_d_ati3duag+107e58

Followup: MachineOwner
---------
  #2  
Old 10-23-2008
peterdiva's Avatar
TechSpot Ambassador
 
Location: Western Australia
Member since: Oct 2005, 1,202 posts
System specs
This has become a common problem. Uninstalling the ATI drivers and installing the Omega drivers is known to fix that crash.

http://www.omegadrivers.net/ati_winxp.php
  #3  
Old 10-23-2008
Newcomer, in training
 
Member since: Oct 2008, 3 posts
Okay ill give it a try thank you.
And what is the best way to uninstall the display drivers?

Last edited by Markvis14; 10-23-2008 at 10:45 AM..
  #4  
Old 10-23-2008
peterdiva's Avatar
TechSpot Ambassador
 
Location: Western Australia
Member since: Oct 2005, 1,202 posts
System specs
Uninstall via Add or Remove programs. Then run the following program in safe mode, making sure to only select ATI - Display.

http://www.guru3d.com/index.php?page=driversweeper
  #5  
Old 10-23-2008
Newcomer, in training
 
Member since: Oct 2008, 3 posts
Thanks alot peterdiva !
I can now play my games properly again. ( some weird text glitches in WoW though )
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