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A very silly quetion.

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  #1  
Old 03-30-2007
TechSpot Member
 
Member since: Oct 2006, 124 posts
A very silly quetion.

i just came upon an idea to ask everybody out there that what is the hman eye's frames per seconds.any average idea wold do good.

i thought comparing it to games frames would be a very good comparison.

Awaiting your reply
  #2  
Old 03-30-2007
halo71's Avatar
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Location: Augusta, GA.
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look at these... http://www.100fps.com/how_many_frame...humans_see.htm

http://www.newton.dep.anl.gov/askasc...1/gen01025.htm

http://www.daniele.ch/school/30vs60/30vs60_3.html
  #3  
Old 03-30-2007
Rage_3K_Moiz's Avatar
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AFAIK, the human eye cannot notice lag in motion after 60-70FPS. Anything above 70FPS such as 90FPS or 120FPS will look exactly the same.
  #4  
Old 03-30-2007
TechSpot Member
 
Member since: Oct 2006, 124 posts
thanks man got to know that the question wasn't as silly as i thought it to be
  #5  
Old 03-30-2007
Rage_3K_Moiz's Avatar
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Location: Sharjah, UAE
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No it wasn't silly at all to begin with. In fact, it was something most people don't think about when they go after the "sweet spot" of 100+ FPS or whatever it is.
  #6  
Old 03-30-2007
cfitzarl's Avatar
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Location: Boston, MA
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That's why you don't have to buy the best video cards...you'll never see the difference ! This is when computer competition mixes with actual performance if you know what I mean ; everyone want to beat everyone else's FPS !
  #7  
Old 04-03-2007
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Location: Blackpool, England
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Just thought I'd mention that the ear works faster than the eye, and will register a gap in audio far better than the eye will see a gap in video. Down to about 8-10 thousandths of a second. Although I think this has far more to do with the brain than with the organs themselves.

Phoenix
  #8  
Old 04-16-2007
TechSpot Enthusiast
 
Location: Southern Ontario
Member since: Apr 2007, 153 posts
Not at all a silly question.


The receptors in the eye send signals to the brain instantaneously when light hits them, triggering chemical changes which the brain recognizes. It assembles all the random "pixels" into objects.

When you play a game, the "objects" are animated by the brain by interpolating between the objects' positions between frames. The more frames the game generates, the smoother the animations.

With time the brain can become more adept at this. i.e. if you're just starting to play graphic-intensive games then it may take thirty or forty FPS to satisfy the brain. I've been playing these types of games for about three years, and it has to get down to about fifteen before it interferes with my playing. Some veteran gamers can put up with ten (not that they won't get annoyed by how stupid it looks).

So basically, 24-30 FPS (the standard in both TV and computers) should be plenty for most games, and beyond 40 you can't really see any difference.

I hope this helped.


Oh, just another observation of my own:
If you start playing video games at a young age (first-person shooters and racing games in particular), you will be impervious to motion sickness for life!
  #9  
Old 04-16-2007
TimeParadoX's Avatar
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Location: DE_Dust 2
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Quote:
Originally Posted by Envergure
Oh, just another observation of my own:
If you start playing video games at a young age (first-person shooters and racing games in particular), you will be impervious to motion sickness for life!
Actually, I played Duke Nukem and Half-life 1 when I was 3 or 4 so I started playing games probably younger then most of these people ( That's why im so pro )

Also my eye sight and hearing is very good, There was a study that surgeons who play videogames atleast 3-4 hours every other day will actually have better reactions and have more steady hands then surgeons who never played a game in their life... Shows how much games are awesome
  #10  
Old 04-17-2007
WinDoWsMoNoPoLy's Avatar
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I remember playing Castle Wolfenstien on MS-DOS. So guess i'm good on the motion sickness.
  #11  
Old 04-17-2007
TechSpot Booster
 
Location: Rhode Island
Member since: Mar 2007, 479 posts
Quote:
Originally Posted by Envergure
Oh, just another observation of my own:
If you start playing video games at a young age (first-person shooters and racing games in particular), you will be impervious to motion sickness for life!
As a former road warrior who has had the misfortune to log 100,000 air miles in a single year, I still can get very sick during landings. And don't talk to me about boats or riding in the back seats of cars...of course, there were no video games when I was a kid...

There is a definite eye connection to motion sickness, by the way. When the brain receives signals from the eyes that nothing is moving and concurrently receives signals from the inner ear that motion is being sensed, the brain deduces that it must be sick to be receiving such conflicting data and, therefore, sends out a strong dose of nausea to let the body know about it. I have reduced and some times eliminated my susceptibility to motion sickness simply by shutting my eyes during landings to shut off that feedback to the brain.
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