Editors Liked

  • Excellent presentation, Demons with unique powers and traits, Interesting possession mechanics
  • Incredibly tormented environments

Editors Didn't Like

  • Which fail to live up to their potential due to the directionless gameplay design, Repetitive puzzles, Bad pacing, Frustrating saving system
  • Gameplay is painfully slow for such a sprawling world, Checkpoint system is deeply frustrating and scattered, Enemy design isn't nearly as innovative as the design of the world, Sigil puzzles are aggravating, Voice acting is across-the-board cheesy