#ThrowbackThursday There’s no place like home row, am I right? We have all undoubtedly come a long way from typing our very first letters to the point it becomes second nature, but it’s probably safe to say that many of us don’t know much about what lies beyond the standard QWERTY keyboard. Well, there’s so much more...
SYSTEM ON A CHIP
Leaked Snapdragon 8150 tests put it ahead of Huawei, Apple
(LACK OF) CULTURE
Japan's cybersecurity minister says he's never used a computer
Microsoft resumes rollout of Windows 10 October 2018 Update
Indiegogo's "guaranteed shipping" is the beginning of the end for traditional crowdfunding
Intel launches Neural Compute Stick 2 for deep learning acceleration
Real-time ray tracing tech finally arrives with Battlefield V
While technically a new GPU, the Radeon RX 590 is in essence the same RX 580 with a 15% overclock. What we have here is Polaris 20 XT on the 12nm FinFET process, allowing for slightly better clock speeds. But what about pricing?
Real-time ray tracing is finally here and today we're exploring how it looks and performs in the first game to support it fully: Battlefield V. In this article we're not only benchmarking the three GeForce RTX cards across all the ray tracing presets in the game, but we've also got some great comparisons for you to show exactly the difference between RTX on and RTX off.