At its best, Predator: Hunting Grounds is a tense asymmetrical shooter that forces you to pay attention to your surroundings in a dense, jungle environment. At its worst, it’s a mess of waiting, loading and gunning down shoddy AI-villains in forgettable missions.
Predator: Hunting Grounds is bolstered by its unique gameplay dynamics and beloved license, but falls flat thanks to unbalanced and repetitive matches as well as a general lack of polish. Some matches manage to capitalize on the thrill of hunting prey and surviving alien encounters, but the overly-simplistic Fireteam gameplay and the unnecessarily complicated Predator mechanics lead to matches that end far too quickly to feel satisfying for either side.
Predator: Hunting Grounds is adecent asymmetrical online shooter, despite lacking the polish of bigger, more established games. Although there aren't a lot of modes, and load times to play as the Predator are too long, it's still a lot of fun.
Predator: Hunting Grounds offers brief moments of blockbuster action, but ultimately underwhelms more than it excites.
Hunting Grounds treats the character and setting with reverence, which, as a fan of the movies, is easy to appreciate. If you’re looking for an authentic predator experience, this is about as good as it’s gotten. And fittingly, it’s perhaps best enjoyed the way the predators have interacted with humanity: drop in, enjoy the hunt, and get out while you can.
Predator: Hunting Grounds' weakness isn't the cluster of little pet peeves, it's the fact that there is very, very little game here, and there's very little fun to be found within it. At best it boils down to some goofy laughs with friends, or some limited time as the Predator spent playing with your food. Which is true to form, in fairness. But the best Predators only collect trophies from prey that are worth their time, and Hunting Grounds is absolutely not.