Editors Liked

  • Great atmosphere
  • Randomized patrols
  • Tactical, meaningful combat
  • Robot designs are equal parts comical and intimidating
  • The world occasionally takes on an uncanny, haunting quality

Editors Didn't Like

  • Repetitive objectives
  • Similar environments
  • Most of the hunting gets done by you, whether for items, enemies, or objectives
  • Laborious backtracking and MacGuffin collecting don't serve the stealth mechanics
  • Blocky, rudimentary objects and cringe-inducing textures assault the eyes