Editors Liked

  • Levels are smartly designed and feature interesting alternative routes based on their hub world state, Cheerfully bright and colourful presentation is easy to get sucked into, Finding the cleverly hidden collectibles is satisfying
  • Tight controls, easy to play yet hard to master, fantastic musical Score, vibrant world, excellent Overworld mechanics
  • Humourous and lighthearted writing, Excellent level design, Interesting approach to the overworld map, Great presentation and soundtrack
  • Enjoyable overworld exploration, Fun alternate levels, Gameplay variety and versatility, Smooth graphical presentation

Editors Didn't Like

  • The final stage is unreasonably tough and far more challenging than everything before it, Largely forgettable characters and enemies that don't help give the game a strong identity, Mandatory collectibles force frustrating backtracking and slow your progr
  • Few bugs, puns can become a bit too much, some frustrating difficulty spikes
  • Lack of innovation
  • Long load times, Middling level design