Groundbreaking AGEIA PhysX Card Dramatically Improves Dynamic Physical Motion and Game Play Interaction MIAMI - March 22, 2006 - Alienware -- the leading manufacturer of high-performance desktop, notebook, media center, server and professional systems -- is now featuring the highly innovative new AGEIA PhysX Processor on select Alienware desktop systems, including Area-51 7500, Aurora 7500, and ALX systems. A revolutionary advancement in gameplay dynamics, the AGEIA PhysX Processor is the first and only physics processor to power an entirely new game experience of pervasive real-time physical motion and interaction. The AGEIA PhysX Accelerator dramatically improves gameplay dynamics, powering a level of pervasive motion and interaction never before experienced, while maintaining blazing-fast frame rates. Now, huge numbers of objects are capable of interacting with every other object in an environment, and the corresponding reactions mimic the real world with astounding accuracy. With hardware-accelerated physics, games can now feature cause-and-effect motion and interaction on a massive scale so that fluids ooze and flow and explosions scatter debris of tens of thousands of pieces, each of which can cause collateral damage. "Opening up a totally new category in gaming innovation, the PhysX Accelerator is the critical hardware element required for the next great leap in gameplay - pervasive optimized game physics," said Mark Vena, Vice President of Marketing at Alienware. "Alienware systems loaded with PhysX processors, powerful CPUs and graphics processors have the three required hardware elements to electrify the gaming experience gamers have come to rely on from Alienware." "Alienware leads the way in bringing the most powerful systems that drive the best game experiences to the gaming public," said Manju Hegde, CEO of AGEIA "Now with the addition of the AGEIA PhysX accelerator in its lineup, Alienware is pushing the envelope again with the first-ever dedicated physics accelerator, to change the face of gaming by blurring the line between virtual worlds and reality."