"You know what Peter Molyneux's like," an ex-22Cans employee told me while trying to sum up the infamous designer's tendency to make enormous promises and then just kinda... forget about them. "You try to hold onto his words and they slip through your fingers." Molyneux—who has long had a reputation for making promises he never quite delivered on—has again been accused of misleading statements, if not outright false ones, in relation to Godus, his Kickstarter god game revival. In an attempt to get to the bottom of it all, Kotaku spoke both to Molyneux and to three people who have worked with him over the past few years. This is the story of how Godus ended up where it is today. Read the complete article.