AMD FSR 3 debuts in Forspoken and Immortals of Aveum, also heading to consoles

Subsequently, if you spend MoAr on a GPU you get less screen tearing
Factually incorrect, the interval between torn frames depends on monitor's refresh rate.
If something that basic is beyond your knowledge, you ccan use google

Screen refresh rate has no relation with FPS, upto most extent. Screen refresh rate, measured in hertz is the number of times the screen of monitor refreshes. For example, if a display has refresh rate of 120hz, it will refresh 120 times per second. On the other hand FPS is the number of frames produced by your GPU in a second.


You still have not explained why anyone needs AFF using upscaling, if they are getting 2x the frames as before...
You still haven't read it, as I merntioned it a dozen times. Upscalers are a much better choice than 1080p/1440p native, as both dldsr+1440p dlssB and dldsr+4K dlssP look better than native 1080/1440 with the same or better pefrormance.
You keep mentioning all this e-sports/pro gaming industry as if that meant something, while in reality all people care about is how new games look. It's the whole reason that consoles sell.
Pro gamers are a minotrity, there are less of them than moms and kids playing free online games on gtx1050/1650 laptops.
 
I'm leaving this silly discussion with factual evidence that 1440p dlss not only looks but runs better than 1080p native too
go full screen and see for yourself, on my 27" the difference is huge. 1080p is all pixelated.


And don't bother responding, unless it's to confirm it.

using dldsr+dlss on my 1440p screen is an even bigger difference in IQ, with how amazing job nvidia's dl downsampling already does before you use dlss. dldsr and dlss are the only reasons I bought the 3080, rt is nice but it wasn't the main factor. using vsr+fsr on 6800 produced much worse detail and tons of shimmer.
 
I'm leaving this silly discussion with factual evidence that 1440p dlss not only looks but runs better than 1080p native too
go full screen and see for yourself, on my 27" the difference is huge. 1080p is all pixelated.


And don't bother responding, unless it's to confirm it.

using dldsr+dlss on my 1440p screen is an even bigger difference in IQ, with how amazing job nvidia's dl downsampling already does before you use dlss. dldsr and dlss are the only reasons I bought the 3080, rt is nice but it wasn't the main factor. using vsr+fsr on 6800 produced much worse detail and tons of shimmer.
It's pixelated because you're putting 1080p resolution on 1440p monitor 🙄🤦
 
It's pixelated because you're putting 1080p resolution on 1440p monitor 🙄🤦
I don't think this holds true for screenshots done using resolution scale in game's advanced options,which is what I did. Anyway, even if it does, it's the same with dldsr+dlss 4K vs 1440p (native). DL Downsampling+ DLSS reconstruction looks better than native 1440 and runs the same, so your and his constant denial about dlss's usefulness is just unfounded.
 
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I don't think this holds true for screenshots done using resolution scale in game's advanced options,which is what I did. Anyway, even if it does, it's the same with dldsr+dlss 4K vs 1440p (native). DL Downsampling+ DLSS reconstruction looks better than native 1440 and runs the same, so your and his constant denial about dlss's usefulness is just unfounded.
When you give a monitor/screen a signal resolution below it's native resolution you get pixelations.

What you're doing with dlss 4K on 1440p is called supersampling. Even if you are downsampling then upconverting to 4k and putting it on 1440p monitor. The feed is 4k due to upscaling and when you put it on 1440p native monitor it will look sharper. Learn your technologies.
 
When you give a monitor/screen a signal resolution below it's native resolution you get pixelations.

What you're doing with dlss 4K on 1440p is called supersampling. Even if you are downsampling then upconverting to 4k and putting it on 1440p monitor. The feed is 4k due to upscaling and when you put it on 1440p native monitor it will look sharper. Learn your technologies.
is nitpicking names all you have ? only proves my point.
 
No, I wasn't. I only mislabelled supersampling as downsampling, the point I made is vaild.
And it's too many people, not too much people.
 
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