The Radeon RX 6800S is a lower-power, higher-efficiency version of the Radeon RX 6800M, similar to what Nvidia has been doing with what used to be Max-Q products.
The Radeon RX 6800S is a lower-power, higher-efficiency version of the Radeon RX 6800M, similar to what Nvidia has been doing with what used to be Max-Q products.
Does that statement in itself not imply your Bias? I don't care about ray tracing if the option 30FPS with RT vs 60FPS without ill take the 60 thanks. I've played with it on and off and honestly I'm not saying I cant tell a difference but I already think games have too many reflections in them its like there is no such thing as a matt surface everything is always glossy. its just not that big of a deal for me.This looks like a well balanced choice for those who insist on an all-AMD setup, and claim not to care about ray tracing performance because of that bias.
Rt offers new gameplay elements that traditional methods dont. You can dodge incoming bullets flaming arrows spells or whatever it is that are casted offscreen, cause you can see the reflections of it.Does that statement in itself not imply your Bias? I don't care about ray tracing if the option 30FPS with RT vs 60FPS without ill take the 60 thanks. I've played with it on and off and honestly I'm not saying I cant tell a difference but I already think games have too many reflections in them its like there is no such thing as a matt surface everything is always glossy. its just not that big of a deal for me.
I cannot tell if you are being sarcastic or not.Rt offers new gameplay elements that traditional methods dont. You can dodge incoming bullets flaming arrows spells or whatever it is that are casted offscreen, cause you can see the reflections of it.
Rt offers new gameplay elements that traditional methods dont. You can dodge incoming bullets flaming arrows spells or whatever it is that are casted offscreen, cause you can see the reflections of it.
This looks like a well balanced choice for those who insist on an all-AMD setup, and claim not to care about ray tracing performance because of that bias.
Nope, it's actually a thing. Try it in, Doom for example. You can dodge stuff that's behind you offscreen just by the reflections on the floors / walls. It's pretty neatI cannot tell if you are being sarcastic or not.
Nope, it's actually a thing. Try it in, Doom for example. You can dodge stuff that's behind you offscreen just by the reflections on the floors / walls. It's pretty neat
Yeah, whenever some new tech comes out in graphics world they put it in everywhere.Does that statement in itself not imply your Bias? I don't care about ray tracing if the option 30FPS with RT vs 60FPS without ill take the 60 thanks. I've played with it on and off and honestly I'm not saying I cant tell a difference but I already think games have too many reflections in them its like there is no such thing as a matt surface everything is always glossy. its just not that big of a deal for me.
AMD next gen is also right around corner...Feeling slightly happy that Radeon is catching up in laptop graphics but really it's not quite there yet. Considering next gen of Nvidia is right around the corner, I doubt they will be able to catch up even next year.
I play Doom Eternal on Nightmare difficulty right now. Trust me if you focus on damn reflections instead of focusing on the enemies, you won't even beat the first level.Nope, it's actually a thing. Try it in, Doom for example. You can dodge stuff that's behind you offscreen just by the reflections on the floors / walls. It's pretty neat
RT performance will matter, just look at how bad AMD GPUs perform in Metro Exodus EE. Many more games will use RT elements going forward, even on lowest settings. They will simply require a RT capable GPU. AMD needs to fix their lacking RT perf.
Try disabling it in Metro Exodus EE then, AMD GPUs get wrecked in this title for a reason, regardless of settings; You can't turn it off. RT is used even on lowest settings. More games will follow suit very soon, because having RT lighting and shadows is much easier for dev's and it looks way more impressive on top.Lol. RT is going to be only barely better than the proprietary Nvidia stuff they pump out. AMD and Intel are working on ray-tracing, so it's not going to be as useless, but it's not going to be a necessity in the slightest.
And as this is PC gaming; you can just disable it.
Try disabling it in Metro Exodus EE then, AMD GPUs get wrecked in this title for a reason, regardless of settings; You can't turn it off. RT is used even on lowest settings. More games will follow suit very soon, because having RT lighting and shadows is much easier for dev's and it looks way more impressive on top.
AMDs RT perf is laughable at best, even with FSR enabled you can't get 60 fps solid in 1440p with a 6900XT