Batman: Arkham Knight minimum specs amended after multiple performance issues on PC

In the software industry, this is not an uncommon problem. The longer you hold off release, the more you bleed money before making income. Your creditors are saying you need to generate income from the work sooner rather than later. They probably drew a line and said "You are releasing by this deadline".

Often the problem is that the planning just wasn't good enough or the scope was allowed to creep or they tried to do something too risky and the timeline got burnt.

My guess with the console development company was that was their best option considering time, availability and budget. 12 developers sounds like a budget thing. They took the risk that the port was not a big amount of work.
 
Another thing that eats me, they aren't porting anything anymore. PS4 and XBONE are both PC's with low end hardware compared to a good gaming PC. All they are doing is compressing textures and lowering the resolution so they can fit everything into the static hardware constraints. Maybe some code changes in order to make sure the quality isn't too high as not to try to push too much through system buses and cause stuttering. They are smart to develop on the PC and then dumb things down for the consoles. That would make the PC gamers happy and the console whiners will always say "It doesn't look as good on my XBONE as on my PC" well...duh!
 
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