To say that the graphics now are "vastly superior" to justify the 4-5x increase in size is an overstatement.
Yeah as long as that 4K texture pack is not just the same looking textures, just uncompressed. We have seen this many times.
Proper compression and you wont need additional texture packs.
Development teams have little to almost no time to make the game playable before release, yet alone to optimize things.
They would have to hang on a month or two the game release to compress and optimize decently the game, for what?
- “size matters”: General people think, if the game is big = high quality
- “size doesn’t matter”: if the marketing team works well, the game will sell well. If it uses 50 or 200 GB, it doesn’t matter. Besides, following point one, big size = high quality (people think)
- if a game asks of a i9 + 12 GB VRAM instead of an i7 + 8 GB VRAM (if it had an optimization), also would seem “too weak”. Why? Point one: size matters = if it demands a lot of power, it must be of high quality
I guess I am going to feel like the adult in the room and just say OMFG... if some of you people care this much about space, put an extra $20-$40 & get a bigger SSD.
So for you, the solution for very unoptimized games is to buy a bigger SSD (and GPU, CPU…) and wait longer for the updates. With this the development teams keep saying: why to optimize and solve the problem from our side, if the costumer buys more hardware and solves our problem with his $$$ ?
Don’t forget that not all gamers live in high income-low taxes countries; besides on most countries (really) high speed internet exists in big cities but outside them, it’s a misery. That happens in the USA, Canada, Europe, etc etc..
So sorry, I’m just fan of upgrading my system IF I really need to.