DLSS is a lot better than FSR as it’s in more games and can also reconstruct image detail that isn’t there. FSR does not, it just improves the lower res image quality. This is a key distinction, with DLSS you are getting the resolution you select but that is generated from a lower res with extra details added in. But most importantly FSR isn’t in any game I regularly play but DLSS is.
Maybe in a couple of years FSR will be better as more developers implement it. But you would also assume DLSS will be too. AMDs tech suffers due to arriving 3 years after Nvidia tech, it’s not that difficult. Maybe if the tech press put more pressure on AMD they would develop techs faster. Like right now it’s ok if Radeon is piss poor at ray tracing, the tech press will cover for you and not test with ray tracing. I still haven’t seen Steve do one of his highly unprofessional videos calling out AMDs marketing bs that the 6000 series can ray trace. Or that AMD ever planned to have any availability at all. Odd really as there were 4 hate videos about DLSS when AMD couldn’t give you anything at all.