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Crysis 2 + Crossfire temp heads up...

Discussion in 'Gaming' started by red1776, Mar 22, 2011.

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  1. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    I don't know how many configurations this pertains to.
    I have been playing with Crysis 2 for a couple hours now and noticed that on my CF system, It runs about 10c warmer than any other game I have. My GPU's normally will top out at 78-82c (games not Furmark or the like) after 1/2 -1 hour of Crysis 2, they are a good 10c warmer. I manually set the fans, so its not a fan profile at work here. If you are using a CF or possibly SLI setup, you may want to watch your temps. Particularly if you normally run hot anyway.

    I am using Catalyst 11.4 drivers
    4 x HD 5850 CFX
  2. Route44 TechSpot Ambassador Posts: 12,022   +18

    Otherwise, G, how is the game playing for you? What single cards do you think will be able to handle this game?
  3. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    Hey J,
    I don't think I will make that call yet for my customers. I am getting (so Far) right around 75 FPS average on Extreme settings @ 1920 x 1200 I think this will change with a new driver release. (I hope) other than that it has worked okay so far. I am really curious about the high temps though.
  4. Relic TechSpot Chancellor Posts: 1,368   +11

    Surprised you got it even running considering all the stuff I've been reading today. It seems a lot of gamers can't even get Crossfire/SLI to work properly, with issues from screen flickering to unplayability of the game. But I haven't read issues of higher than normal temperatures regarding multi-gpu setup.

    Hardware aside, how are you liking the game so far? From reading around the net I'm really getting mixed feelings, especially since they moved away from a lot of elements I really enjoyed.
  5. Arris TechSpot Evangelist Posts: 4,308   +17

    Thanks for the heads up. Game unlocks on this side of the pond from 25th.
    I'm using the last official non beta drivers, will take a look at the beta drivers once I can play the game. Will also monitor temps although been using manually configured fan profile to control them.

    A bit off topic but I found when not having the manual profile enabled the 2nd card's fan speed doesn't seem to be matched to that of the first card. Not sure if this is deliberate as it will probably be a bit hotter, or just a failure in monitoring with the standard "auto" option in Afterburner.
  6. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    Hey Relic,
    Funny you should mention that. After I got a couple hours in. The background layer (the sky) started flickering and stayed that way. I disabled the 4th card and played tri fire. I played at extreme settings and got playable frame rates, but this game needs a patch and or driver revision.
     
  7. Relic TechSpot Chancellor Posts: 1,368   +11

    Oops, sorry about the jinx :eek: . But it does appear this game needs some patching with the issues I've been reading about, hard to tell though if this is just some minor inconvenience with a vocal minority or something more serious. Either way it does seem odd at least to me that Crytek let these issues slip by.
  8. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    Yes....it's your fault Relic! :p anyway, I thought the first hour was to good to be true, in their zeal to get the thing out, things like CF/SLI performance is overlooked. It does need some major patching though for CF users, and I am reading SLI as well. The frame rate for Cf is not good either, playable on extreme 35 up over 100, but you can tell during transitions, heavy fire , and event triggers that something is not working quite right, evn when I bumped it back to 3xCF and the sky stopped flashing. I am really curious about the warm GPU temps.
  9. dividebyzero trainee n00b Posts: 4,090   +197

    EVGA seems on the ball. SLI enhancement patch for Crysis 2/ Bulletstorm/ DAII >>here<<
    If you aren't registered then do so. Well worthwhile in any case since the EVGA forums are one of the best repositories for nvidia chipset/gpu info.
    Seems to work fine so far 65-80% GPU utilization across all GPU's.
  10. jeremy1982 Newcomer, in training Posts: 85

    So how is the game so far way better than what the demo has showed us? I don't have the money to get it yet but once I do i plan on buying it!!
  11. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    I am only in a couple hours but so far I am disappointed. It is a corridor shooter...and a narrow corridor at that. It really needs DX11. As someone wrote in an early review of Larrabee, The water looks like someone had an accident with a truckload of KY. On the Radeon side...and I am reading SLI as well, It needs a patch and or drivers.
  12. jeremy1982 Newcomer, in training Posts: 85

    disappointing that doesn't sound good at all!! how is the story mode so far if your a couple hours into it?
  13. EXCellR8 The Conservative Posts: 2,273

    Yea the lack of DX11 support makes the game look even more like a console port and makes any hardware-related performance results somewhat irrelevant. It's supposed to be patched in later i guess but it was really disappointing to see DX9 only. People who bought new GPUs must be pissed lol.

    That aside though, the game isn't half bad and even with DX9 it looks decent. I've only played about 1.5hrs of the single player due to my work hours this week, but from what i have played it seems like it will be good. A friend of mine said the campaign was around 12 hours so that's okay i suppose.
  14. Relic TechSpot Chancellor Posts: 1,368   +11

    Been reading a lot of praise from console reviewers about the linearity being an overall good thing and story driver. Which I consider disappointing considering we already have plenty of corridor style shooters. I for one really enjoyed the more open aspects of Crytek games. At least the campaign length appears more in line with expectations and can't be finished in an evenings sitting like Homefront.
  15. Arris TechSpot Evangelist Posts: 4,308   +17

    Played through the intro/tutorial and a little bit more but had to quit to come back to work. I think if it was possible to develop epilepsy then playing Crysis2 with my 2 card crossfire machine would be at the top of the possible causes list. Sky flickering. If I turn off Vsync I actually get lines on the screen (4-5 equally spaced). Not a good start. Going to grab the 11.4 beta drivers and see if that helps at all.

    1920x1200 Extreme settings. Not had fraps or anything else running to measure fps but certainly felt like it was running pretty damned well (other than the sky/brightly lit areas flickering that is).
  16. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    They (Crytek) and Cevat Yerli have been saying "best graphics ever" and wide open environment for a year now, and its neither. flashing skies, very narrow corridor, and DX9 in 2011...really!? They really sold out PC gamers on this thing. If I didn't have customers that are building machines around this thing, I would feel like an i-d-i-o-t for pre-ordering this (as of yet) piece of ****.
    @ Arris, I am using the 11.4 drivers and it doesnt help. Although I did find 11.4 drivers with a different version number dated 3-22-11 that I have installed and am going to try.
  17. jeremy1982 Newcomer, in training Posts: 85



    i bet those people who built there machines for this game are really dissapointed!! or maybe not people have there own preference i guess.
  18. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    If they are enjoying it good for them. I'm pissed (well at least as pissed as I will get over a video game). I pre-ordered this sucker based on Crysis/Warhead and and all the jaw jacking Cevat and Co did about game-play and graphics. They did not even to bother to thinly veil the PC version, which doesn't bode well for PC gaming when the "game of the decade" and Crytek/EA basically say piss off to PC'ers. I mean launch this thing to PC with what is obviously a console port and a decade old DX version?

    This about sums it up:
    http://www.dasreviews.com/das-latest-greatest/crytek-doomed-crysis-2s-pc-version/
  19. EXCellR8 The Conservative Posts: 2,273

    They'd rather sell out and make more money by porting and releasing a dumbed-down PC version than keeping it exclusive. It's pretty disappointing but the game isn't bad... and I'd rather it be a good game than have DX11 support and be lousy (i.e. Metro 2033). I know that's not really the argument here but it's not like the game looks horrible in DX9.
  20. red1776 Omnipotent Ruler of the Universe Posts: 5,795   +24

    Hey if your digging it great. But when Crytek says it will be DX11, The best graphics ever, wide open environments, and says they are committed to the PC gamer.....and then delivers none of those will taking pre-orders for a console port, That is just deceptive.