Cards at default of 725/1000 at the moment.
Had the XFX BE at 875/1200 before moving it to the new machine, so will be playing around and trying to get them both back up to that sort of level.
3dMark 2006 was giving me "System Info" errors when trying to launch it. It ran previously so will add that bench for you when I get it running again.
3DMark
32230 3DMarks - 2006
7023 3DMarks - 2011
trial expired, can't submit more results - Vantage
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StarCraft 2 impressions
Starcraft 2 7 x AI in Free for All multiplayer on Toxic slums 1920x1200 Extreme setting everything at highest settings. No AA or AF specified in card drivers.
160-180 FPS sitting over base with only workers present.
Few more basic units (30+) drops to around 150.
Will update later when I've stuck some AA and AF and had a few battles to get an impression of how much FPS drops.
Set AA to 16x Box
Set AF to 16x
Tessellation to AMD Optimised.
All other settings to highest quality settings
30-35 FPS sitting over base with only workers present. Little bit jumpy scrolling around compared to no AA and AF. On the plus side I can't see all that much of an IQ difference. Seems playable but lacks smoothness.
Mid sized battles drops to 18-20.
Would probably settle for lower AA and see if that is a nice middle ground. Should be 70-80 FPS.
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AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2011-01-30 @ 12:04:57
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
--------------------------------------------------------------------------------------------------------------
Unigine
Heaven Benchmark v2.1
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Stalker Pripyat Benchmark
Had the XFX BE at 875/1200 before moving it to the new machine, so will be playing around and trying to get them both back up to that sort of level.
3dMark 2006 was giving me "System Info" errors when trying to launch it. It ran previously so will add that bench for you when I get it running again.
3DMark
32230 3DMarks - 2006
7023 3DMarks - 2011
trial expired, can't submit more results - Vantage
--------------------------------------------------------------------------------------------------------------
StarCraft 2 impressions
Starcraft 2 7 x AI in Free for All multiplayer on Toxic slums 1920x1200 Extreme setting everything at highest settings. No AA or AF specified in card drivers.
160-180 FPS sitting over base with only workers present.
Few more basic units (30+) drops to around 150.
Will update later when I've stuck some AA and AF and had a few battles to get an impression of how much FPS drops.
Set AA to 16x Box
Set AF to 16x
Tessellation to AMD Optimised.
All other settings to highest quality settings
30-35 FPS sitting over base with only workers present. Little bit jumpy scrolling around compared to no AA and AF. On the plus side I can't see all that much of an IQ difference. Seems playable but lacks smoothness.
Mid sized battles drops to 18-20.
Would probably settle for lower AA and see if that is a nice middle ground. Should be 70-80 FPS.
--------------------------------------------------------------------------------------------------------------
AvP D3D11 Benchmark Report
==========================
**************************************************
* Report Created: 2011-01-30 @ 12:04:57
**************************************************
* Executable Build: V1.03, Apr 19 2010
**************************************************
*DX11 Hardware Detected*
Using Default Video Settings:
Resolution: 1920 x 1200
Texture Quality: 2
Shadow Quality: 3
Anisotropic Filtering: 16
SSAO: ON
Vertical Sync: OFF
DX11 Tessellation: ON
DX11 Advanced Shadows: ON
DX11 MSAA Samples: 1
Benchmark Summary:
Number of frames: 8829
Average Frame Time: 11.9ms
Average FPS: 84.2
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Unigine
Heaven Benchmark v2.1
FPS: 51.9
Scores: 1307
Min FPS: 21.7
Max FPS: 128.0
HardwareBinary: Windows 32bit Visual C++ 1500 Release May 21 2010
Operating system: Windows 7 (build 7600) 64bit
CPU model: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU flags: 3400MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: ATI Radeon HD 5800 Series 8.820.2.0 CrossFireX 1024Mb
SettingsRender: direct3d11
Mode: 1920x1200 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Replication: disabled
Tessellation: normal
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Stalker Pripyat Benchmark