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id Software co-founder: DirectX is better than OpenGL

By Emil
Mar 15, 2011
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  1. id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior API.

    Read the whole story
     
  2. tacobfm

    tacobfm TS Rookie Posts: 59

    Really now, I wonder why?
     
  3. How much was he paid to say that..?
     
  4. He is obviously possesed by the demon.
     
  5. Korn007

    Korn007 TS Member

    week old news
     
  6. vipor231

    vipor231 TS Rookie Posts: 31

    um they both are good..the only reason directx is doing good is because microsoft saturated the market with it...linux would be actually #1 if it had more support from people..but alot don't know about it which stinks
     
  7. Wagan8r

    Wagan8r TS Guru Posts: 593   +47

    Wow, I remember a few years ago he said the exact opposite. Granted, he did say that DirectX has gotten better than it used to be and was coming close to being as good as OpenGL, but he still thought OpenGL was the better API. I've only used OpenGL, so I can't comment on if he's right or not, but I would suspect that DirectX would be the best route to start on due to its continued and unhindered development whereas OpenGL has remained somewhat stagnant.
     
  8. The remake king of the industry. Meh, Carmack is a code monkey who talks out of both sides of his mouth. John Romero exposed that many years ago when they were at id.

    .
     
  9. anguis

    anguis TS Rookie Posts: 79

    It is better but not by enough that they would consider changing. Not worth the effort.
     
  10. LNCPapa

    LNCPapa TS Special Forces Posts: 4,357   +283

    Are you talking about the same John Romero that released Daikatana?
     
  11. "The remake king of the industry. Meh, Carmack is a code monkey who talks out of both sides of his mouth. John Romero exposed that many years ago when they were at id."

    I got a good laugh out of this for several reasons. A.) Carmack just handles the technology at id. You don't like the games they're making, look at Tim Willits. B.) Yes, Carmack is a code monkey, and a very good one at that. I'd trust his opinion on a question about GRAPHICS over Romero's for that reason -- along with about 50 others. C.) He didn't even say id would be adopting DX. In fact, he said for the time being they won't be. So what are you complaining about, exactly?

    But maybe your right. Carmack just now finally said a good a word about directX after saying it "sucked" for 15 years because he talks out of both sides of his mouth. Makes perfect sense.
     
     
  12. Wrong. Carmack made all decisions while at id. I agree with this person (sort of) Id is the "remake king of the industry."
     
  13. LNCPapa

    LNCPapa TS Special Forces Posts: 4,357   +283

    Carmack could tell me that the clouds were cotton balls and I'd believe him. He's my hero ;)
     
  14. IAMTHESTIG

    IAMTHESTIG TS Enthusiast Posts: 417   +40

    Umm... makes sense I guess.

    So when is Quake 5 coming out? Going back to our roots? I want my damn lightning gun back on the Necropolis map to zap some Shamblers!!!
     
  15. Say no to proprietary standards! Just say NO.

    Especially if they are owned by microsoft. Why? Check out on wikipedia what "Embrace, extend and extinguish" mean.
     
  16. Well then, I guess OpenGL just has to get off its *** and get better. And soon.
    Otherwise we'll be stuck in proprietary standards for the future coming!
     
  17. Wow, n00b invasion!! You don't know anything about programming and still here you are talking about something you DON'T know n00bs, Directx is a better api for many reasons, design, expose more hardware capabilities, object oriented (c++), dynamic memory allocation, etc..
     
  18. Another n00b who believes that OpenGL is open source and non-proprietary, well, you are wrong, it is not open source and it IS proprietary, belongs to khronos, read more about it. Oh yeah Microsoft is evil!! =O =O, you think that, and many people too, well, most of those people has never even read the api documentation... ID Software uses directx for x360, opengl ES for PS3 and opengl for PC...
     
  19. Say no to software that works! Proprietary software that is!

    Who would have known that money is an incentive for quality?
     
  20. Bill gates and microsoft is sux.!
     


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