iTunes + game performance loss...

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well this may be too late on this thread, but I cant think of any reason anyone would use itunes unless they own an Ipod.

And IF you have an Ipod, couldnt you just plug your headphones/speakers into that and use 0% cpu and RAM and you wouldnt have to minimize to mess with volume or changing the song etc.

of course this is assuming you have an Ipod lol
 
iTunes (its little I big next letter on Apple's products btw) is excellent for sharing music over your home network. I've got a Powerbook that I use in my living room, and it only has an 80 gig hard drive. But I've got 30 gigs of music on my main PC. If I fire up iTunes on it, I can access all my music EASILY over the network, iTunes takes care of all the sharing that is transparent to the OS. Its much easier than browsing the network to find a shared dir of mp3s and then opening them up in another media player.
 
yea I can see why that would be nice, but in a lot of my experiences with different media players I've noticed that most of them come with the "Add media/directory" option. Maybe I didn't understand what you were saying about sharing music idk.

BTW I tried out FOOBAR, one word...amazing. It's got all the guts with no extra frills. Its actually difficult to find it in my processes menu on account of not using much memory (which is a plus). So if you, like me, listen to musics while gaming and change the song/volume on KB/etc. , go and try out FOOBAR!
 
I hope this clears things up. It's a shame that people make assumptions and don't check their figures before they post "advice" on these forums. They only make themselves look foolish, as to people who do know what they're talking about can spot them a mile away...

Wow, you are clueless. Here you are, a new member of this forum, and you come in acting like this? I didn't even bother to

finish reading your gibberish, the facts are, his computer is working much better. I only went by the assumption

that It says on the I tunes website that the minimum specs were 256 MB of ram.I am NOT going to download itunes, to

check how much memory it takes up. NOW that, my friend, is ludicrous. And if you have a problem with that, then

you can take it up with apple. Go ahead, sue them, yell at them, protest in front of their building, smash an ipod, but

whatever you do, i could care less. The fact of the matter is, Winamp is a lighter app, and norton sucks, and his

computer is

running better.


Wow, do i look cool because i bold words for exclamation?

Didn't think so.
 
tizerist said:
hi everyone.

does anyone know how to get round a performance loss on my my racing game while also listening to my iTunes library?

perhaps to give the game 90% of the computer power, and iTunes 10%? (or something)

i've tried minimising iTunes to system tray, and even tried putting the iTunes onto my 10 gb harddrive and the game on my 70 gb harddrive (not sure if i did that correctly though, i stopped short of uninstalling itunes for fear of losing my music) and neither worked.

any sneaky techniques you guys use?



Hello There!!!

I have been having problems with itunes...

my problem is that i cannot run itunes with any other program running - the playback just goes all skippy... even when i look through folders.
Now considering the specs of my pc, im pretty sure this may be a software problem... although i do have an 8000 song library... is this it?? lol
Anyone got any ideas???

If any of u guys cud help id be EXTEMELY greatfull!!! I'd love to use itunes when working and playing games like, im a CGD student!!

CHEEEEEEEERS!!!
 
If you just want to listen to tunes while playing, a much lighter program such as Winamp will do the trick, its not like you'd be utilizing any of iTunes's features other than playback while gaming anyway.
 
sound... but all of my music and playlists are in itunes... thats why i wanna use it. its strange though, i mean itunes shudnt even take up a tenth of my ram or dual core processor power....

I might play around with importing [playlists to realplayer or winamp from itunes.

cheers for the advice though, realplayer plays fine whilst runninn multi apps!!
 
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