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Longhorn Recommended Requirements

Discussion in 'General Discussion' started by SNGX1275, May 4, 2004.

  1. me(who else?) Newcomer, in training Posts: 433

    I find that screenshots are pretty useless... if we judged OSes by looks, then Windows would always be chosen over Linux. I wonder what kind of new features they'll be putting in? Maybe there's a new task which runs in the background and eats your RAM (lol). It must have something amazing if it uses 4+ times as much RAM as Windows XP. Maybe it materializes objects in real life or something, otherwise I'm sticking to XP...:dead:
  2. Steg Newcomer, in training Posts: 422

    Er? *waves* Ive tried the Longhorn alpha releases on my machine - and my machine is not a dual-core 6ghz......
    but seriously it run fine on my machine - took forever to load and was usless for gaming (driver problems etc) but other than that it was fine.....6ghz :p unless they have introduced a whole load of new resource hogging 'features' then it will run fine on todays systems....

    just my $0.02

    Steg
  3. Phantasm66 Newcomer, in training Posts: 6,504

    yes steg but what you have is probably a very early build, much closer to Windows XP.

    The finished thing will be radically different in many ways.
  4. SNGX1275 TS Special Forces Posts: 11,889   +116

    There was even a build of longhorn that was identical? or almost identical to an early version of Server 2003. They even used the same cd key.
  5. Steg Newcomer, in training Posts: 422

    Oh ok sorry :eek: - any clues what these differences are going to be? They must be pretty radical to require such moster specs....

    Steg
  6. Mictlantecuhtli TS Special Forces Posts: 4,916   +9

    Longhorn FAQ

    Iterative interface (moving from "desktop" concept to "experience" or something like that)

    3D special effects in that thing formerly known as desktop

    Palladium

    WinFS

    Antivirus API

    among other things, so I see a lot of things that can be done to slow down any machine.
     
  7. me(who else?) Newcomer, in training Posts: 433

    Don't talk about Palladium...I still haven't gotten used to someone else using my computer...;) :dead:
  8. Spike Newcomer, in training Posts: 2,371

    I thought palladium was another word for absolute chaos.

    No, that's pandemonium...

    .. oh no, wait. I might have been right. lol

    I am not looking forward to palladium at all. :(
  9. Nodsu Newcomer, in training Posts: 9,431

    Funny that this Palladium thing came up..

    http://www.theinquirer.net/?article=15737
    http://www.theregister.com/2004/05/06/microsoft_managed_code_rethink/

    It also mentions that the would-be Palladium APIs were/would have been very slow to use.

    The insane requirements for Longhorn are not so uthopical if you think that all storage will be moved towards databaseish approach, you will have strong security wrappers around every single piece of code and Clippy will be rendered as a 20000 dpi full 3D object.
  10. me(who else?) Newcomer, in training Posts: 433

    Why waste all that processing power to make some dumb paperclip look realistic? If I worked for Microsoft, I would have added a KillPaperClip(Violence as Boolean)* function ;)

    * Yes, I program in Visual Basic and diss M$ (lol:D )
  11. videobruce Newcomer, in training Posts: 129

    And I bet it will only work with Wintell processors! Can't wait to be the lADT on the planet to get it!

    Think I will go back to Win '95!