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Medal of Honor SP Graphics & CPU Performance

Discussion in 'Articles and Reviews Comments' started by Julio Franco, Oct 15, 2010.

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  1. Julio Franco TechSpot Editor Posts: 6,053   +121

    @Guest, we have verified our results and evidently hyper-threading doesn't result in the boost you can expect to see in other titles.
  2. Arris TechSpot Evangelist Posts: 4,308   +17

    3-4 hours single player. Virtually nothing new or exciting in the multiplayer either. If they'd put in the "slide into cover" and leaning out from cover from the single player then it might have offered a slightly different fps experience.
  3. edzz111 Newcomer, in training

    sigh of relief..my gtx 275 still has a while in the system..magnificent win over a 5850
  4. jxdang Newcomer, in training

    Enjoy the review. Looks like my HD4850 can still handle this game at 1920x1080. You have given me a reason to seriously consider upgrading from a dual core CPU to a quad-core (that Athlon II X4 645 gives you great performance for the price). Been holding off for a good reason to upgrade. I've been anxiously waiting for this game. Tried the beta online multiplayer and it was fun. Nice graphics!
  5. compu4 Newcomer, in training Posts: 46

    I still cannot understand why the developer would use two different engines for one game. It gobbles up HD space (forced to store the same assets twice) and makes the two parts of the game feel entirely dissimilar. At least the game is coded to use four cpu cores.
  6. LNCPapa TS Special Forces Posts: 3,950   +120

    It can probably re-use the costly assets.
     
  7. silvershad0w Newcomer, in training

    I've yet to play this game but am looking forward to it. I was very surprised to see MOH doing so well with utilizing a quad core CPU. I really need to update my system... I'm still on a e5200 @ 3ghz. It's getting about time to move towards i3 or i5.. maybe my first AMD system? Who knows.. Anyways, back to the game. This game seems to run great even on older architecture and I think the choice of using UE3 in single player and Frostbite in multiplayer was a great choice. The frostbite engine probably lacks a bit of aesthetic that the unreal engine provides but there's no doubt that it makes up for this with it's ability to provide amazing physics. If the explosions and destruction are anything similar to Battlefield Bad Company 2 and the multiplayer is as fun as it looks from the videos then I'm in for a treat once I load this game up. Great article!