Microsoft Flight, Project Columbia cancelled following layoffs

By Matthew
Jul 26, 2012
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  1. Microsoft has cancelled two projects including its recently launched flight simulator, following layoffs at its Vancouver studio. Released in February, Microsoft Flight is a free-to-play adaptation of the company's popular Flight Simulator franchise, which was axed in 2009 with the……

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  2. Ranger12

    Ranger12 TechSpot Guru Posts: 630   +116

    One of the best parts of previous flight simulators was the ability for users to create their own content. The fact that they made it not possible to do so in the most recent flight simulator prevented me from buying it. Hopefully it's possible for them to open it up to user created content. If so, maybe I'll take another stab at it.
  3. cliffordcooley

    cliffordcooley TechSpot Paladin Posts: 5,768   +1,427

    I wouldn't mind having a flight training program in the form of an educational game. Something that tells what all the little buttons and gadgets are for and doesn't cost a fortune.

    If only games such as this was used for pre-enrollment purposes. There are many professions that could be learned (at least the basics of the profession) through gaming, if nothing more than to satisfy ones curiosity. Sure there are Youtube videos that can be watched but that gives nothing to interact with. There is no challenge in watching video clips.
  4. Xclusiveitalian

    Xclusiveitalian TechSpot Guru Posts: 674   +39

    MSFX made money because it didn't do the stupid F2P model with only 1 island, everything dlc, casual garbage. If MS honestly wants to be make money all they have to do is make a real microsoft flight simulator.
  5. avoidz

    avoidz TechSpot Maniac Posts: 454   +54

    Not really surprised about Flight. Microsoft blew it by making it DLC only and not moddable by users.
  6. I tried Flight and it was too casual, it's fun for maybe the first 30 minutes then there is not much more too it, nothing to keep your interests. A number of years ago, I had a helicopter simulator that had a couple of modes; Auto in which the computer controled the hard stuff and you just controlled the basics (direction, elevation) and Full in which you had to control everything. It seemed to be good for both the casual and hard core person. Even the SIM Helicopter game I had years ago was far better, casual controls but a fun, fun game.
  7. As an owner of half of all MS Flight Simulator games ever made, I was disappointed when Flight was detailed. Then, when I found out the pricing for content I got angry. Hours of fun (and frustration) where had enjoying very talented people's creations in the earlier games and to have modding removed from the equation......stupid idea. Casual players are NOT going to spend 10 some odd dollars on 1 aircraft. Bring back the real deal with updated/more thorough flight instruction and some type of leveling reward system and people will support them.


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