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PlayStation VR works with other consoles, sort of

By Scorpus
Oct 14, 2016
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  1. The PlayStation VR doesn't just work with the PlayStation 4. As it turns out, the virtual reality headset can actually accept any valid HDMI input, albeit without the full virtual reality experience.

    When the PlayStation VR is connected to a regular HDMI output, such as an Xbox One, the headset displays content in a 'cinema mode.' In this mode, a large 2D screen covers most of your field of view, as if a cinema screen was positioned a meter or so from your face. Move your head and the screen stays in place.

    The fact that the PSVR can accept inputs from any HDMI source gives it a leg up on its headset competitors, the HTC Vive and Oculus Rift. Both of these headsets are designed for PC games, and support non-VR content from a PC in a cinematic mode similar to the PSVR, however neither headset works with standard HDMI sources from a console or other device.

    This extra functionality built in to the PSVR could make it a decent portable TV, or just another way to play games on a larger screen. Ars Technica reports that when using the PSVR's cinema mode, there "was no discernible display latency or lag that affected non-PlayStation gameplay" and "and the PSVR's included headphone jack handled audio from these external sources just fine, too".

    Surely now it's only a matter of time before the PlayStation VR headset is hacked to work with PC games designed for Rift or Vive.

    Permalink to story.

     
  2. Kotters

    Kotters TS Member Posts: 46   +26

    An HDMI screen works with HDMI output? Say it ain't so.
     
  3. Spence1115

    Spence1115 TS Enthusiast Posts: 33   +24

    "The fact that the PSVR can accept inputs from any HDMI source gives it a leg up on its headset competitors, the HTC Vive and Oculus Rift. Both of these headsets are designed for PC games, and support non-VR content from a PC in a cinematic mode similar to the PSVR, however neither headset works with standard HDMI sources from a console or other device."

    Seeing as the other VR devices won't do this, then yeah, this is a pleasant surprise.
     
  4. Evernessince

    Evernessince TS Evangelist Posts: 1,195   +590

    Pretty sure that's actually a bad thing if regular HDMI is viable. It's like they took the easiest route to making a VR helmet. I'm guessing that lag and FPS isn't an issue on a console anyways but I'm sure these were deciding factors when the Oculus and Vive were being made. If anything it's just another point showing it's inferior to other products. Just strapping a display to your face and calling it VR is essentially what you are doing.
     
  5. Puiu

    Puiu TS Evangelist Posts: 1,908   +530

    I'm sure that someone will mod it to work with PC VR games :D
     
  6. Steed

    Steed TS Rookie

    Well, I am hoping its an improvement over the GearVR, because that is literally just strapping a phone to your face. It has to be the most disappointing experience I have had so far.
     
  7. Wendy Oltman

    Wendy Oltman TS Booster Posts: 128   +16

    Good....! allow this sony... hackers to the blox! get software support this is only a good thing

    shouts from the rooftops
     
  8. Uncle Al

    Uncle Al TS Evangelist Posts: 1,676   +780

    Tsk, tsk, tsk, tsk ..... in this day and age, if you don't make your peripheral device compatible with everyone you're just throwing away sales ......
     

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