In the nVidia control panel I've noticed 2 different AA settings. There is the normal option then transparency AA. I'm almost certain transparency AA is SSAA, which, as I understand it, is rendering a larger image and shrinking it down opposed to CSAA and MSAA that only select edges. Just for fun I turned on 32X CSAA and 8X SSAA and loaded up crysis 1. The question: When using 32X CSAA with 8XSSAA is that effectively 256X AA?