Rise of the Tomb Raider Benchmarked, Performance Review

The biggest thing holding me back is that its a laptop, and has the problem of thermal throttling. The CPU is an i7-4870HQ and clocks at about 3.6 Ghz, I think the CPU is the bigger thing holding back performance. 2 970's is more than enough, especially if they have more than 3GB VRAM. I agree with the comment about Direct X 12 and Pascal. If there was an update for the game that allowed DX12, the VRAM would double in SLI and give you 6GB if you had 3 per card, or 8 if you had 4 per card. DX12 is the cheapest way for us all to get some extra frames. And when pascal comes out... chips designed specifically for 4K gamers in mind.

Desktop 970s in SLI are amazing if they can pull off those fps numbers at 4K, I didnt read that you were playing at 4K resolutions. That's incredible.

Well not quite 4k ;) I dont have as many issues with running out of VRAM as 4k does
 
I consider 4k unplayable on a laptop, since I wager 980m SLI to net you maybe 10-20 fps extra?
1080p at the above settings looks incredibly good. I'll wait for Pascal to build another Desktop.
I am still trying to decide which cards will nail a game like this at 60fps Min and maxed out at 4K.

Yes I think pascal with unearth a single card to be able to render 4k alot easier then at the moment as they will be build to run VR from the ground up, and just look how far it jumped from GTX700 to GTX900, the next jump will be just as large
 
Did you jet retest the whole i7 6700k Thing?
It seams ridiculous that it doesn't drop of even at 2.5ghz.
Especially when other CPU´s drop of quit a bit!!!
 
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