Great article, this is what brought me to Techspot! However, it is getting dated pretty quickly and I was hoping we could get an update on this for a couple of reasons 1) Catalyst 10.9 claims to have fixed CrossFireX scaling; ("ATI CrossFireX™ now functions properly, and in-game Anti-Aliasing can now be enabled in “StarCraft II”") 2) The new addition of the Radeon HD 6800 series and how it matches up against the GTX 460 (I myself moved from 5770CF to GTX460 solely because of Starcraft II) 3) I recall Blizzard saying the single player campaign uses higher quality models, and therefore taxes the graphics card more than multiplayer. Although this can change as the amount of units/players increase in multiplayer. In that regard, some custom games are impossible to play on Ultra, no matter how good of (commercial) rig you own. Thanks Techspot!