Normally I like these reviews, but this one is a bit strange. When dealing with very low end stuff, personally I think it's way more useful to add 1080p Medium & High benchmarks and mid-range dGPU instead of over-benchmarking 1440p / 4K on 2080Ti's. In many games, "High" is typically the best well optimised preset whilst Ultra is often
"let's see how much stupid sh*t like Chromatic Aberration, crippling 64x Tessellation & Hairworks we can cram into this for the sake of it". Literally no-one buys these to pair with a $1,500 dGPU and then argue over 19 vs 25 vs 33 min fps in Hitman (yes I know you need to eliminate bottlenecks, but for low-end budget builds, target market relevance often becomes more important, and
last year's budget "scaling" comparison was definitely a lot more useful as a buyer's guide to the
vast majority with 1050-1060 class dGPU's).
Same goes with choice of games, those of us who also buy them do so for older / Indie games or at least a wider mix. Eg, I grabbed a Pentium G4560 for just £39, threw in a £129 1050Ti for a retro rig build, and am getting 270fps Portal 2, 120fps Bioshock Infinite / DX:HR / Dishonored / Skyrim / The Witness / Divinity Original Sin / Talos Principle, etc) with a GPU costing 1/10th of the review 2080Ti. A GTX 1060 bumps up those 120fps games to nearer 180-200fps. For those who buy a premium 4K monitor specifically for the heaviest, newest & worst optimised $60 AAA's, I honestly think everyone already knows to aim for an i5-8400 / R5 2600 minimum rather than skimp on that last $50.