Squid Surprise
Posts: 5,564 +5,204
Obviously, additional revenue streams are always welcome by game developers... It counteracts piracy as well, as long as the transactions are server-side....What would be interesting is to get a look at Ubisoft's books and see how much of the revenue from For Honor is coming from the original sales and how much from microtransactions.
"Free" games, like Mobile Strike, Game of War, etc. rake in insane amounts of money per player, and are devious in that once you pay a large amount of money "to be the best", you need to continue paying out in order to "stay the best" as they release new content that is ESSENTIAL to remain competitive...
If For Honor is doing something similar, then they really should make their game free - so at least no one is too angry over the microtransaction portion...
"Free" games, like Mobile Strike, Game of War, etc. rake in insane amounts of money per player, and are devious in that once you pay a large amount of money "to be the best", you need to continue paying out in order to "stay the best" as they release new content that is ESSENTIAL to remain competitive...
If For Honor is doing something similar, then they really should make their game free - so at least no one is too angry over the microtransaction portion...