Weekend Open Forum: Are VR headsets and smartwatches tech fads?

I've tried both a decent amount now and neither have made me part with my cash however...

VR - I can see great potential in this, I would part with my cash for a Vive but not at the current price point. I hope VR doesn't fade away as it is a completely unique experience.

SmartWatches - I've only had a week or so test with the Apple Watch. This isn't really a fad but more of a very expensive alerting watch. I don't think this will completely die, I reckon, it'll go two ways. Either, they become considerably cheaper and your average watch is a Smart Watch and they become a norm or they dry up and only see them on people with money or people into their tech.
 
The problem with VR is it's going the same way as the Wii's motion controls did. Nobody's interested in making proper full blown games for it, it's all gimmicky nonsense. Once people got tired of pretend tennis, motion controls quickly died off, and the same will happen to VR unless it gets something more substantial.
 
The problem with VR is it's going the same way as the Wii's motion controls did. . Once people got tired of pretend tennis, motion controls quickly died off,.
When did they die off exactly?
The Nintendo Wii is one of the best selling consoles of all time and it still used daily by millions.

Nobody's interested in making proper full blown games for it, it's all gimmicky nonsense and the same will happen to VR unless it gets something more substantial.
It's not 'gimmicky' at all and there are more and more games for it everyday.
Your comments are negative, belating, stink of ignorance and most importantly, uneducated.
 
When did they die off exactly?
The Nintendo Wii is one of the best selling consoles of all time and it still used daily by millions.

When they put out the Wii U which begrudgingly had a gyroscope they used for maybe one or two games. When Sony put out the move and forgot it existed 3 minutes later. When the only legacy the kinect has is being the downfall of rare. Nobody makes exclusively motion controlled games anymore. I suppose there's 1-2 switch but that just seems like a desperate attempt to latch on to the casual audience again.

It's not 'gimmicky' at all and there are more and more games for it everyday.
Your comments are negative, belating, stink of ignorance and most importantly, uneducated.

I do see potential in VR, honestly I'd hate to see it end up the way motion controls did, but the problem isn't the amount of games, it's that there are very few decent full blown games for it. Look at the top sellers on steam, job simulator, sports simulators, glorified paintbrushes, about 50 archery games, the occasional zombie wave shooter, just doing a thing but in VIRTUAL REALITY WOOO. Any big games with VR support, just have it tacked on as an optional extra. It just needs more big studios making games exclusively with VR in mind if it's going to go anywhere.
 
When they put out the Wii U which begrudgingly had a gyroscope they used for maybe one or two games. When Sony put out the move and forgot it existed 3 minutes later. When the only legacy the kinect has is being the downfall of rare. Nobody makes exclusively motion controlled games anymore. I suppose there's 1-2 switch but that just seems like a desperate attempt to latch on to the casual audience again. .
Nobody gives a crap about the Playstation Move or Xbox Kinect, we agree on that.
The Wii however has been a stellar success, not just appealing to the casual gamer but diehards as well.
Super Mario Galaxy 2 and Skyward Sword are gems and overall the system has a massive library of games to choose from, most of them with motion controls.

As far as the Wii U you won't see me stick up for that, so with the Switch being similar who knows, but the Wii U didn't release with any memorable games. It wasn't until Mario Kart 8 and some other's that sales picked up. I think Breath of the Wild will help the Switch get off to a much better start.
 
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