Weekend tech reading: Final PS4 & Xbox One specs compared, why users uninstall apps

By on November 17, 2013, 11:52 AM

PS4 vs. Xbox One: How the final hardware specs compare Today, eight years after the launch of the Xbox 360, the launch of the PS4 finally kicks off the eighth generation of video game consoles. For the first time in history, due to their PC-like hardware, it’s actually possible to do a direct comparison of the PS4 and Xbox One specs on release day. In almost every one of the seven preceding generations, game consoles were outfitted with highly customized chips and CPUs featuring niche, specialized architectures that could only really be compared very generally (bits, flops) or in the very specific (number of on-screen sprites, MIDI instruments, etc.) The PS4 and Xbox One, however, are almost identical hardware-wise. ExtremeTech (video above via DigitalFoundry)

Meet the punk rocker who can liberate your FBI file Ryan Shapiro has just wrapped up a talk at Boston's Suffolk University Law School, and as usual he's surrounded by a gaggle of admirers. The crowd­, consisting of law students, academics, and activist types, is here for a panel discussion on the Animal Enterprise Terrorism Act, a 2006 law targeting activists whose protest actions lead to a "loss of profits" for industry. Shapiro, a 37-year-old Ph.D. student at the Massachusetts Institute of Technology, contributed a slideshow of newspaper headlines, posters, and government documents from as far back as the 1800s depicting animal advocates as a threat to national security. Now audience members want to know more about his dissertation and the archives he's using. But many have a personal request: Would Shapiro help them discover what's in their FBI files? Mother Jones

Google, I love you, but you're bringing me down I was listening to LCD Soundsystem the other day, and New York, I love you, but you're bringing me down somehow coalesced my feelings on Google's recent behavior. Dunno what happened there, but being well into a growler of Tofino Brewing's Hoppin Cretin IPA might have contributed. In any case, I'll take inspiration where I can get it. I love Google. I really do. Its search engine has been a vital part of my Internet experience for what feels like forever. As far as I can tell, Google search remains the best way to find information on the web, especially since it's started spitting out knowledge along with links to third-party content. The Tech Report

come not to praise QWERTY, but to bury it I bought a Droid 4 twenty-one months ago. As a devout user of physical QWERTY keyboards, I'm pretty sure I'm screwed. My two-year contract expires in just three more months, but I don't know if my phone will make it. I touch-type all my interviews into my Droid, but it’s simply not reliable anymore. There isn't a day that goes by without some app experiencing crippling slowdown. The phone just can't seem to hold a charge. And it's not like I can just go out and upgrade, even if I had the cash: there isn't a single desirable smartphone with a physical QWERTY keyboard on the horizon. The Verge

Diary: never been Half-Lifed, part one In the depths of late night despair you might sometimes lie awake thinking about how you are a life-long PC gamer and have never played through the original 1998 PC darling Half-Life. The thought lingers on you like some grotesque bug with the ability to whisper: 'You are an impostor. You are fake. You are phoney.' Well even if you don’t have terrible self-esteem, I do. I'm like Drew Barrymore in Never Been Kissed. Except the kiss is Half-Life. And Gordon Freeman is that guy from Alias that ends up kissing Drew Barrymore awkwardly on a baseball pitch. RPS

How Internet chain letters took over the media On Nov. 3, 2013, a little-known website called ViralNova posted a story under the headline, "This Recently Married Man Just Realized Marriage Is Not For Him. You Have To Read What He Wrote." As of today, it has been liked 973,000 times on Facebook. An unrelated BuzzFeed post published on the same day has racked up 286,000 likes, which correlated with about 3,700,000 total views. This would suggest that the ViralNova post has been viewed over 12,000,000 times. It was a monster hit. BuzzFeed

Indie advice: how to respond to beta feedback In the first two years of Frozen Endzone’s development only eight people had ever played it. In the last six weeks, forty outsiders have been playing. In two weeks we will launch the first public beta.  How we respond to the feedback from those testers will have a big impact on how well the game is received by the world at large. Beta tester feedback is incredibly important. Buried within it are the nuggets of information you need to make the small changes which will have the big impact. Mode 7

FBI warns of U.S. government breaches by Anonymous hackers Activist hackers linked to the collective known as Anonymous have secretly accessed U.S. government computers in multiple agencies and stolen sensitive information in a campaign that began almost a year ago, the FBI warned this week. The hackers exploited a flaw in Adobe Systems Inc's software to launch a rash of electronic break-ins that began last December, then left "back doors" to return to many of the machines as recently as last month... Reuters

Pandora looks past the tracking cookie by mining user data Pandora wants advertisers to know: No cookies, no problem. Even if privacy concerns and a shift to mobile devices neuter the web's "cookie" tracking software, companies like Pandora can still target consumers with the data they get every day when users sign in. Now Pandora is pitching ad buyers on two audience segments it's assembled exactly that way, one for Hispanic listeners and another for Spanish speakers in particular. AdAge

Introducing the world's first radio search engine I just launched a beta version of RadioSearchEngine.com - the world's first radio search engine. There are other directories of A-Z lists of radio stations, but this is the first search engine where any song or artist can be located on stations playing from anywhere in the world. A universal web player for the first time connects to and plays nearly every station offering immediate audio satisfaction and unprecedented user control. Michael Robertson

Why users uninstall apps Getting an app developed is just the first step in a long journey. One of the more daunting problems facing developers is user engagement; basically, how to get users to install apps and keep them installed. It’s difficult to keep users satisfied beyond that initial app install, and it can be even more difficult to get meaningful exposure in the first place against larger companies that offer a lot of apps that tend to get space on those Top Ten lists. Intel (image below via Flurry)

Bitcoin companies and entrepreneurs can't get bank accounts In the first week of July, Jay Shore got bad news. U.S. Bank and Chase informed him they were closing the accounts for his company, Coinabul, a San Diego-based precious metals buyer that sells silver and gold for Bitcoin. They didn’t want to house his half-million dollars. Chase was mum on the reason but Shore says a U.S. Bank compliance officer told him it was shutting down all small Bitcoin clients. Forbes

In rejecting Facebook, Snapchat still extracts value Snapchat's CEO Evan Spiegel could have sold his two-year-old startup to Facebook for about $3 billion. But he said no. When the Journal reported his rebuff on Wednesday, some in Silicon Valley and beyond thought Spiegel was crazy. Yet even without a deal, the founder still got something important: leverage and stature for future negotiations. The WSJ




User Comments: 25

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1 person liked this | JC713 JC713 said:

Interesting bunch of articles.

Guest said:

XBone is highly saturated, too much contrast and lacks details in the shadows. PS4 is more realistic with less jagged lines. IMO

1 person liked this | Ranger12 Ranger12 said:

Eh, I like the crispness of the Xbox's picture. When you put that soft glow over everything you know it's there to cover up the edges which is just as bad as having edges imo.

Also this is ONE game and a launch game at that. A couple years down the road when developers have gotten better at the Xbox one and PS4 I think we will def see better.

That being said, after seeing this I'm not worried for PC gaming.

cliffordcooley cliffordcooley, TechSpot Paladin, said:

Eh, I like the crispness of the Xbox's picture.
I agree and how is this for an unbiased opinion? Even though I will not buy either of them because they are consoles, my vote in this comparison goes to Xbox One.

- - - - -

[link]

"Saying Bitcoin in a bank is like yelling fire in a theater," says Kinnard Hockenhull, the 23-year-old founder of Bitbox.
Of course it is! <sarcasm>The prospect of people banking without paying bankers, is absurd. </sarcasm>

On a serious note; I thought Bit-coins was a way not to use banks, but here they show just how dependent they still are to banks. And if you think banking organizations are just going to roll over and play dead, you have another thing coming. The banking organizations have you paying them, they plan on keeping it that way.

Zilliak said:

I really hope someone can answer this for me. What is stopping someone from just finding a way to bypass the disk security and with a little modding/hacking play the games on a pc? Is not the architecture the same as a pc now?

IKROWNI said:

Eh, I like the crispness of the Xbox's picture. When you put that soft glow over everything you know it's there to cover up the edges which is just as bad as having edges imo.

Also this is ONE game and a launch game at that. A couple years down the road when developers have gotten better at the Xbox one and PS4 I think we will def see better.

That being said, after seeing this I'm not worried for PC gaming.

I dont understand what you mean, both of the new consoles are using x86 architecture. previously it ook them a long time because they were using cell processors and other stuff that was unfamiliar to the devs but with x86 im sure they already know just about everything they could about x86. I wouldnt expect the games to look any better at all. they are struggling with 1080p and 60fps so that just means as the game engines get better the graphics will be set lower and lower and lower to accomodate 1080p. theres going to be tradeoffs no matter what whereas on pc right now you can crank out those same games in 4k over 100fps with all settings at ultra. so yea once again pc wins but this time its a huge advantage to go pc over console this gen. remember oculus said the rift will be pc only as well at least till they fit them with android devices built in.

hahahanoobs hahahanoobs said:

It looks like the XBone makes better use of Ambient Occlusion to me.

1 person liked this | Ranger12 Ranger12 said:

I dont understand what you mean, both of the new consoles are using x86 architecture. previously it ook them a long time because they were using cell processors and other stuff that was unfamiliar to the devs but with x86 im sure they already know just about everything they could about x86. I wouldnt expect the games to look any better at all. they are struggling with 1080p and 60fps so that just means as the game engines get better the graphics will be set lower and lower and lower to accomodate 1080p. theres going to be tradeoffs no matter what whereas on pc right now you can crank out those same games in 4k over 100fps with all settings at ultra. so yea once again pc wins but this time its a huge advantage to go pc over console this gen. remember oculus said the rift will be pc only as well at least till they fit them with android devices built in.

They are much more like pc's than previous consoles but I don't think they are pc's. There is still some uniqueness to them so perhaps we won't see the same developments as previous consoles. Either way, I don't think there are any pc's out there atm that can run BF3 at 4k and 100fps. A 780 only gets like 58 frames at 2560x1600. SLI doesn't scale perfectly and two 780 would be hard pressed to see 100fps. Now bump the resolution up to 4k and you've more than doubled the number of pixels. Nah, I don't see a setup able to run it those settings at 100fps.

But PC's will be there in no time while consoles will work with the same hardware for the next 8 or so years.

1 person liked this | WangDangDoodle said:

I think Sony made the smarter move here by keeping things simple (good for devs), going for a better GPU and proper GDDR5 memory. Microsoft's choice of going with embedded ESRAM and GDDR3 *may* very well result in lazy/poor/bad developers not even making use of the ESRAM and thereby not utilizing the Xbox One's full potential.

That said... I really, really cannot for the life of me understand why Sony and Microsoft would go for such utter crap hardware for their "next-gen" consoles. Last time, they promised "HD gaming" with consoles that could barely run 720p. One would think--in this day and age--that they could conjure up some hardware that could actually, finally run 1080p... now that we're about to step into the age of "4K" rendering "Full HD" a thing of the past!

When I first heard they were both using a AMD APU, half my face formed an expression it's never done before. It just didn't make any sense to me that AMD's (custom or otherwise) APUs would be able to run 1080p. I thought maybe because it's a console that they might be able to squeeze more out of the hardware, but not 1080p. I'm kinda sad to see that I was right. :p

I get that they want to make it cheap and affordable, but gamers tend to spend a lot of money on their passion. I think most people could afford to buy a more expensive console given the fact that it's gonna last a long time, and the fact that both consoles are basically media centers with a Blu-Ray player.

I have no fear for the future of PC gaming.

1 person liked this | davislane1 davislane1 said:

I've always thought that side-by-side comparisons of graphics between consoles is a waste of time. Not only are the differences always minuscule, the multiplatform games typically used for this are purposely designed to be as similar as possible. On a console, the comparison should be which platform functions with the least problems and who has the better library of games (quality followed by quantity). Graphics performance should only be a concern on the PC.

darkspartan91 said:

I really don't know why the ps4 version looks so blurry I have it at home and it's no way that blurry. I'm pretty sure they used the ps4 share video option that compresses and makes the video a little blurrier

St1ckM4n St1ckM4n said:

@wangwangdoodle I agree with you - 'next-gen' consoles are DOA.

There is simply no way that 1-2 years of extra familiarity with the SDK and hardware will help - these boxes aren't new and they aren't crazy unique like last time. Add in the fact that both consoles are hindered; Xbox reserves two CPU cores and 10% GPU power for Kinect etc; PS4 is recording gameplay non-stop - there is no help.

If after 7-8 years they can't get the console to output 1080p (pretty much a standard since 3 years ago) then they are of no interest to me.

Guest said:

I like the specs comparison of the next gen consoles. I remember when the 360 and ps3 came out it graphically did better than my new pc did at that time. With these I thought history would repeat itself and out power my now 2yr old 2600k and a 7950. Guess not, Bf4 still looks better on my old stuff lol and I dont have to upscale.

mosu said:

Maybe I'd missed that article, but nobody seems to give a rat's ass about Jaguar cores running on DDR5 in PS4. Maybe some tests CPU-wise on both consoles would be interesting...

misor misor said:

I think Sony made the smarter move here by keeping things simple (good for devs), going for a better GPU and proper GDDR5 memory. Microsoft's choice of going with embedded ESRAM and GDDR3 *may* very well result in lazy/poor/bad developers not even making use of the ESRAM and thereby not utilizing the Xbox One's full potential.

That said... I really, really cannot for the life of me understand why Sony and Microsoft would go for such utter crap hardware for their "next-gen" consoles. Last time, they promised "HD gaming" with consoles that could barely run 720p. One would think--in this day and age--that they could conjure up some hardware that could actually, finally run 1080p... now that we're about to step into the age of "4K" rendering "Full HD" a thing of the past!

When I first heard they were both using a AMD APU, half my face formed an expression it's never done before. It just didn't make any sense to me that AMD's (custom or otherwise) APUs would be able to run 1080p. I thought maybe because it's a console that they might be able to squeeze more out of the hardware, but not 1080p. I'm kinda sad to see that I was right. :p

I get that they want to make it cheap and affordable, but gamers tend to spend a lot of money on their passion. I think most people could afford to buy a more expensive console given the fact that it's gonna last a long time, and the fact that both consoles are basically media centers with a Blu-Ray player.

I have no fear for the future of PC gaming.

haha. I don't really understand benchmarks (and similar things like it) but that's we get for the decision of Microsoft and sony to offer a 'closed' console system.

maybe it's time for both Microsoft and sony corporation to offer 'barebone consoles'. the enthusiast gamer could then select/buy/install latest compatible gpu from either NVidia or AMD to accommodate his gaming needs.

Burty117 Burty117, TechSpot Chancellor, said:

@wangwangdoodle I agree with you - 'next-gen' consoles are DOA.

There is simply no way that 1-2 years of extra familiarity with the SDK and hardware will help - these boxes aren't new and they aren't crazy unique like last time. Add in the fact that both consoles are hindered; Xbox reserves two CPU cores and 10% GPU power for Kinect etc; PS4 is recording gameplay non-stop - there is no help.

If after 7-8 years they can't get the console to output 1080p (pretty much a standard since 3 years ago) then they are of no interest to me.

Well the Xbox bit is correct but the Playstation part isn't quite right, the Playstation has dedicated hardware for recording so it doesn't have an effect on GPU power.

Agreed completely with @wangwangdoodle though, these things were DOA, They needed a bit of extra power GPU wise to last another 5+ years.

I really hope because the PS4 has considerably more power on tap and slightly easier to program for that multi-platform games will still make use of the PS4 power with better framerates and Graphics abilities, maybe even less load screens if it can render more.

If multi-platform games don't bother though just means the Exclusive games to Playstation will use most of it's power, if the Last of Us is anything to go by, I'm extremely excited about what Naughty Dog do with this extra power

nazartp said:

Eh, I like the crispness of the Xbox's picture. When you put that soft glow over everything you know it's there to cover up the edges which is just as bad as having edges imo.

Also this is ONE game and a launch game at that. A couple years down the road when developers have gotten better at the Xbox one and PS4 I think we will def see better.

That being said, after seeing this I'm not worried for PC gaming.

Yep. I'm not really worried about PC gaming. When a brand new console has roughly the same CPU processing power as my tablet, it's a joke. And the graphics chips are nothing to write home about. Realistically, these consoles are behind times in terms of gaming prowess from the get go. Why bother then?

1 person liked this | WangDangDoodle said:

haha. I don't really understand benchmarks (and similar things like it) but that's we get for the decision of Microsoft and sony to offer a 'closed' console system.

maybe it's time for both Microsoft and sony corporation to offer 'barebone consoles'. the enthusiast gamer could then select/buy/install latest compatible gpu from either NVidia or AMD to accommodate his gaming needs.

Through this whole past generation of consoles I was telling people it would be so cool if we could upgrade that silly old Xbox 360 like a PC. It seems Steam is going to offer us just that with their Steam-Box thing. I really hope that catches on, because this "next-gen" of consoles is DOA, as St1ckM4n pointed out.

Guest said:

Interesting how the phrase : "pheww!!! im not worried about pc games anymore", because for pc gamers, for some time now there is that thought in the back of your heads, PC gaming is not growing, and is for course also not dying anytime soon, but consoles, are here to stay for another 10 years and thats for sure, why ? out of control piracy

tonylukac said:

Bitcoin suddenly doing well:

[link]

Ranger12 Ranger12 said:

It's

Bitcoin suddenly doing well:

[link]

Bitcoin has done this more than once. The price starts to rise, people take notice, everyone piles on thinking they can get rich quick at which point it becomes useless and the bottom falls out. I have a feeling this is a repeat. It's great If you can buy low and sell before it tanks but then you'd just be contributing to its uselessness. Bitcoin is useful when it facilitates transaction, just like any other currency.

Guest said:

It is up to the developers to choose how to design their games...

xbox1 has no hardware limitations in running 4k games...

the ps4 CANNOT play games BEYOND 1080p... it can only show 4k movies and pictures

people harp on xb1 playing 1 game native at 720 and not 1080 but completely glaze over the fact that the ps4 DOESNT play the SAME game native at 1080 either... it is 900

put that in your pipe and smoke it

the ps4 is hardware limited from the start...... it cannot even play mp3

1 person liked this | St1ckM4n St1ckM4n said:

Actually guest, COD Ghosts runs 720p on Xbox and 1080p on PS4.

Secondly, where is proof that PS4 can't output 4K? It has the exact same GPU architecture.

Thirdly, blocking MP3's is not a hardware limitation at all.

1 person liked this | cliffordcooley cliffordcooley, TechSpot Paladin, said:

^^^ Thank you @St1ckM4n, I wanted to argue but didn't have the right words to say.

Guest said:

I just want to comment that while I agree with a lot of people here that the consoles have a limited upside of power compared to PC's, one thing to consider is that the majority of games currently being compared are based on current PC game engines. Just because they are excellent game engines doesn't mean they are flawlessly perfect.

There are some console developers that create their own engines and dont just license some preexisting engine which means we could still see some excellent looking games on the consoles that perform better than say, Battlefield. Also, one thing that helps on consoles is developers knowing 100% across the board that every player has the same hardware so they dont have to try to makr their game work with a bunch of varied hardware.. instead they can try to squeeze the best performance they can knowing there isnt one guy with brand new SLI configs and another guy still running parts from 2008..

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