Per Hansson
02-10-2003, 09:35 AM
An interview with some interesting tidbits of info for your reading pleasure over at Nordichardware (http://www.nordichardware.se/artiklar/Intervjuer/English/Futuremark/)
3DMark®03 doesn't natively support 64bit CPU's, HT, SMP or any CPU extensions. The reason for no 64bit support is that there aren't yet any end-user 64bit CPU's, not to mention 64bit supporting operating systems and 64bit compilers. However, DirectX 9.0 does have some SSE, SSE2 optimisations and some multithreading.
3DMark®03 doesn't natively support 64bit CPU's, HT, SMP or any CPU extensions. The reason for no 64bit support is that there aren't yet any end-user 64bit CPU's, not to mention 64bit supporting operating systems and 64bit compilers. However, DirectX 9.0 does have some SSE, SSE2 optimisations and some multithreading.
