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Assistance with a minidump analysis
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#1
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Assistance with a minidump analysis
Hi All
![]() I was hoping you could assist me with interpreting a minidump analyis from Windbg. I am pretty sure the processor is to blame. The reason for this suspicion is because I have two computers running Q6600s. One is for music production (Windows XP) the other for gaming (Windows Vista). I was experiencing crashing (though not BSODs) when using music applications on my production machine. After much testing and swapping of components, I ended up swapping the CPUs on the two machines. The crashing on the production machine then stopped but now I am getting BSODs when playing games on my gaming machine. As you can probably quite easily diagnose, process of elimination would dictate the CPU is to blame. I was just hoping to double check this however and as such please see the following minidump analysis: *************************************************************************** **** * * * Bugcheck Analysis * * * *************************************************************************** **** DRIVER_POWER_STATE_FAILURE (9f) A driver is causing an inconsistent power state. Arguments: Arg1: 00000003, A device object has been blocking an Irp for too long a time Arg2: 84b47030, Physical Device Object of the stack Arg3: 85a39380, Functional Device Object of the stack Arg4: 845c9008, The blocked IRP Debugging Details: ------------------ DRVPOWERSTATE_SUBCODE: 3 IRP_ADDRESS: 845c9008 DEVICE_OBJECT: 85a39380 DRIVER_OBJECT: 85a199f0 IMAGE_NAME: Rtlh86.sys DEBUG_FLR_IMAGE_TIMESTAMP: 45190cfb MODULE_NAME: Rtlh86 FAULTING_MODULE: 8c0b0000 Rtlh86 CUSTOMER_CRASH_COUNT: 1 DEFAULT_BUCKET_ID: INTEL_CPU_MICROCODE_ZERO BUGCHECK_STR: 0x9F PROCESS_NAME: System CURRENT_IRQL: 2 LAST_CONTROL_TRANSFER: from 81c37b6c to 81cd1163 STACK_TEXT: 81cf9acc 81c37b6c 0000009f 00000003 84b47030 nt!KeBugCheckEx+0x1e 81cf9b28 81c376bc 81cf9b94 81cf9c50 81d12401 nt!PopCheckIrpWatchdog+0x1ad 81cf9b68 81cbad00 81d124e0 00000000 9b36a76b nt!PopCheckForIdleness+0x343 81cf9c88 81cba936 81cf9cd0 81cbbb02 81cf9cd8 nt!KiTimerListExpire+0x367 81cf9ce8 81cba483 00000000 00000000 0004c438 nt!KiTimerExpiration+0x2a0 81cf9d50 81cb8f9d 00000000 0000000e 00000000 nt!KiRetireDpcList+0xba 81cf9d54 00000000 0000000e 00000000 00000000 nt!KiIdleLoop+0x49 STACK_COMMAND: kb FOLLOWUP_NAME: MachineOwner FAILURE_BUCKET_ID: 0x9F_IMAGE_Rtlh86.sys BUCKET_ID: 0x9F_IMAGE_Rtlh86.sys Followup: MachineOwner --------- *************************************************************************** ***************************** I have quite a few examples of the above and they all vary slightly. Some say the game executable name as the process, others like the above simply say 'System'. "INTEL_CPU_MICROCODE_ZERO" was another small hint towards the CPU ![]() Any ideas? Many thanks in advance, Jake Almond |
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#2
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[COLOR="DimGray"]Read: [/COLOR] All about Minidumps and attaching them
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Minidump Analysis Please?