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FPS Limit? Is it possible?

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  #1  
Old 02-20-2007
dfolsom77's Avatar
TechSpot Member
 
Member since: Dec 2006, 32 posts
FPS Limit? Is it possible?

I was just wondering if it is possible for a game to have a limit on the FPS you can achieve in game?

The reason I ask is I recently built my first comp. After a little overclocking I managed to get the 5th highest score for comparible rigs on
3DMARK06 a little over 5000.

The only game I play at the moment is SWG. The max FPS i can get in this game seems to be 30.

Any insight would be helpful.
Thank you in advance

By the way my comp specs are in my profile. I have an emachine that runs the game at the same FPS as my comp.
  #2  
Old 02-20-2007
TechSpot Evangelist
 
Location: Four Corners, US
Member since: Dec 2006, 10,623 posts
You perhaps cannot expect more with the budget & home eMachine due to motherboard limits and power supply limits.
  #3  
Old 02-20-2007
peterdiva's Avatar
TechSpot Ambassador
 
Location: Western Australia
Member since: Oct 2005, 1,202 posts
System specs
Sounds like you have V-Sync enabled for a Direct3D game. D3D doesn't support triple buffering, so if your refresh rate is 60Hz (most LCDs) and you can't maintain a minimum of 60FPS then your framerate will be cut in half - i.e. your max FPS will be 30.

So, you can either disable V-Sync, or if you don't like the tearing you can download RivaTuner, which comes with a program called D3DOverrider which enables triple buffering for D3D games.
  #4  
Old 02-20-2007
dfolsom77's Avatar
TechSpot Member
 
Member since: Dec 2006, 32 posts
hmm I will try that tonight. Need to do my research on Riva Tuner. Thanks for the info.
  #5  
Old 02-20-2007
wolfram's Avatar
TechSpot Paladin
 
Location: Ciudad Juarez, Mexico
Member since: Nov 2005, 2,605 posts
System specs
Quote:
Originally Posted by peterdiva
Sounds like you have V-Sync enabled for a Direct3D game. D3D doesn't support triple buffering, so if your refresh rate is 60Hz (most LCDs) and you can't maintain a minimum of 60FPS then your framerate will be cut in half - i.e. your max FPS will be 30.
I didn't understand that
I normally have V-Sync enabled, and BF2 for example never runs at a constant 60 FPS. It hovers around 40-60 FPS. And my refresh rate is always set to 60 Hz (LCD monitor)...

The why it never runs at 30 FPS?
  #6  
Old 02-21-2007
Mictlantecuhtli's Avatar
TechSpot Special Forces
 
Location: Finland
Member since: Feb 2002, 4,886 posts
System specs
It depends on the game.

Many 3D engines used in games have support for maximum rendered frames per second.

I keep vsync enabled, and limit games to 25 - 60 fps if possible (depending on the game genre).
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