You need a clear, unified vision to shape a game into something that makes sense and compels the player to see it through to the end But scares and gameplay in Afterfall fall flat as scene after scene repeat the same notes, turning what could have...
Afterfall: Insanity is full of bugs, plays like snail, and is an affront to all of my senses. Furthermore, it has one of the most confusing story lines that I have ever seen. There is actually a whole lot more about this game that I wanted rant about,...
I remember seeing the video promoting Afterfall: InSanity. It was even on the front page of Reddit not too long ago. I was slightly intrigued by the idea of paying a dollar for a full game, as apparently were quite a few others for it to have reached...
When you look at post-apocalyptic real-world settings, there are a few ways that a game can be built up. For example, within the confines of nuclear war creating an irradiated wasteland, we can look at the Fallout s and Metro 2033 (both of which are...
Afterfall: inSanity is the a “what if” story that takes a moment in time where things really could have taken a different turn and changes everything we know today. During World War 2, right before the Nazis are at the point of defeat, Hitler gets...
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