Dungeons 2 puts players in the role of the Ultimate Evil – basically, a Sauron-esque figure who sits atop an evil throne and commands his forces of darkness using a disembodied, floating hand. Your mission is simple: Grow your dungeon and amass as many...
All of this might be much more fun when you take advantage of the LAN and online multiplayer content, which gives up to four players their own dungeons and lets them fight over a shared overworld. Unfortunately, this review arrives prior to the game's full release, so other players are as hard to find as original, sealed copies of Dungeon Keeper from 1997.
It's a shame Dungeons 2's above-ground RTS battles are so primitive and poor, because the underground dungeon-management stuff actually works fairly well. It's nothing new or special — another would-be Dungeon Keeper successor — but that's not the worst...
Dungeons 2 does an admirable job of channeling that old-school Dungeon Keeper feel into a new title, and fans of the series will find some enjoyable evil to be had in the dungeon-sim genre. Swapping between dungeon and overworld can make the game feel schizophrenic at times, but once you get the hang of it, it’s not a significant detractor.
It’s a shame Dungeons 2’s above-ground RTS battles are so primitive and poor, because the underground dungeon-management stuff actually works fairly well. It’s nothing new or special — another would-be Dungeon Keeper successor — but that’s not the worst idea in the world.
Some issues keep it from being a stand-alone great, but fans longing for a reboot of Dungeon Keeper could do a lot worse than this clever, enjoyable dungeon...
Stealing properly The “borrowing” of ideas could be considered the staple of the entertainment industry. Whether it is film, music or games, few things ever created are new or original. There is a Dutch saying that plays right into this. Roughly...
In Dungeons 2, fulfill the Dungeon Lord's insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the underworld isn't enough though – this time The...
When Dungeon Keeper released in 1997, developer Bullfrog was going strong and Peter Molyneux was still building a reputation for creative design and adding clever twists to tired formulas. You can practically imagine the studio's first brainstorming...
As a follow-up to 2011's Dungeons, this sequel is much easier to recommend, fixing many of the problems from that game and introducing new ideas that fit better with the genre. It's still only a partial success, however, and between the fussy menus and interface, and the speed with which you'll find yourself resorting to trudging repetition, this still falls short of the game it could be.
A finales de los 90 comenzamos a tener una serie de juegos de estrategia divertidos y novedosos. En 1997 tuvimos por primera vez la suerte de jugar Dungeon Keeper, desarrollado por Bullfrog Productions y Peter Molyneux, quienes también nos dieron joyas...
Dungeons 2 macht Spaß. Es zieht einen in das uralte Konzept des Dungeonbaus, bewirft einen mit Helden, die versuchen den Kern zu zerstören und zwingt einem gleichzeitig seinen stellenweise doch recht stumpfen Humor auf. Trotzdem lacht man darüber....