Editors Liked

  • Strong and varied artistic design
  • Immersive world
  • Lots to see and do
  • Challenging decisions
  • Road to Rule system makes for a refreshingly unique take on levelling up
  • The Sanctuary essentially a menu given physical form in the game world makes a player’s inventory more tangible
  • Playing as a monarch in the final act is original

Editors Didn't Like

  • Lack of interesting moral choices
  • No emotional connection to any characters
  • Frustrating story
  • Some clipping
  • Keyboard controls are awkward
  • Lack of menus may be jarring for veteran RPG players
  • Repetitive interactions with non-player characters are all but necessary in order to grow your hero