Published September 11th 2011. Written by Owen Grieve. From Dust is a game about man’s powerlessness in the face of nature. To be precise, it is a game about Eric Chahi’s vision of man’s powerlessness in the face of nature. Following the eventual...
From Dust is memorable, beautiful and unique, something that stays in your mind long after you’ve moved on to something else. It’s a game that’s as fascinating to watch as it is to play, a thought-provoking spin on the power fantasies of the...
Ubisoft's latest offering is a downloadable strategy god game with a shamanic (or some might say hippy) vibe - but controversy surrounding Ubisoft's promise not to employ digital rights management (DRM) anti-piracy protection on the title has meant...
Truly a must-have XBLA game, From Dust can hold its head up high amongst the likes of Limbo, Braid, and Super Meat Boy – much like those platformers, Eric Chahi's long-awaited return has brought back a sadly forgotten gaming genre and given it a fresh...
Well, there is, but it would be in your best interest to pack some patience when you start this game. Not only is being a god tricky when it comes to completing each part of the story (and the additional challenges), but the ineptitude of your...
Video games are one of the only available mediums which allow us to feel like a god, whether it's bagging a 25 kill-streak or topping an arcade game leaderboard. When games take it that one step further and actually put you in the role of a god, it's...
Smaller in scope than perhaps could have been hoped for, and occasionally struggles to reconcile its puzzle-based challenges with its terraforming-based mechanics, but From Dust is a strange, smart and ever-changing...
Populous n'a sans doute pas encore trouvé son successeur mais From Dust n'en est pas loin. Rafraîchissant, le jeu d'Ubisoft fait renaître un genre de jeu vidéo très peu exploité ces 10 dernières...
From Dust : le God-Game divin ? Publié le 5 août 2011 (modifié le 11/08/11 à 10h10) par Mathieu Chartier dans Jeux Vidéo if ( typeof google_adnum === 'undefined' ) { var google_adnum=0; } function google_ad_request_done(google_ads) { var s = ''; var i;...
Nach dem phänomenalen Erfolg von Peter Molyneuxs ("Fable") Amiga- und Atari-ST-Hit "Populous" war die Götter-Simulation jahrelang in aller Munde: Die Idee von einem filigran gestalteten Kleinstkosmos, der wie eine Modelllandschaft vor dem Spieler...
Wie eingangs bereits erwähnt, ist die Bezeichnung “Götter-Simulation” für From Dust eigentlich etwas irreführend. Wir spielen hier nicht DAS Überwesen, das alles kontrolliert. Wir sind vielmehr eine Art Umwelt-Designer, der die Naturgewalten zum Wohle...
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