I like Necropolis. It's a game that shares its secrets sparingly, inviting you to poke about the place rather than charging through like the gods' chosen hero - because you're not playing as the chosen hero, you're just a soon-to-be-dead adventurer in a long line of now dead adventurers; eminently expendable. You'll return to the main menu and the Brazen Head will tut, rolling his one gigantic eye as he waits for the next brave soul to enter his realm. The only question is how long you're willing to spend being that brave soul.
I think it's safe to that Dark Souls changed gaming. Dark Souls was an incredibly complex organism. It had so many fresh, original components that added up to create something that felt, for the first time in a long time, truly new. So it's no surprise...
Necropolis has some good core mechanics, but the game assumes that you'll want to start run after run simply out of your good graces, and fails to provide anything of merit for your...
Developer/ Publisher: Harebrained Schemes / Bandai Namco Platform: PC ( Steam ), PlayStation 4 & Xbox One (later this Summer) Review code provided by the publisher.People in general love treasures, particularly when playing games, requiring little to...
Hardcore roguelike traditionalists may find a lot to like in Necropolis, which goes heavy on atmosphere with its spooky, retro-flavored environs and even heavier on tense combat with the threat of permadeath looming overhead. But there isn't much...
Necropolis is destined for a lot of love/hate reactions. It's fun, challenging, stylish and sardonically cool, but frustration is coded into its roguelike DNA. With a few tweaks and online matchmaking it could still be a minor indie classic – it's...
Necropolis pulls many ideas together to ultimately deliver a satisfactory, short dungeon-diving experience that's best enjoyed with friends. Some of its ideas conflict with each other (such as permadeath and teammate revival), its procedural generation...
I like Necropolis. It's a game that shares its secrets sparingly, inviting you to poke about the place rather than charging through like the gods' chosen hero - because you're not playing as the chosen hero, you're just a soon-to-be-dead adventurer in a long line of now dead adventurers; eminently expendable. You'll return to the main menu and the Brazen Head will tut, rolling his one gigantic eye as he waits for the next brave soul to enter his realm. The only question is how long you're willing to spend being that brave soul.
Maybe I should have expected all this frustration. After all, Necropolis mixes two styles of game that are known for being difficult, for scaring away the weak of heart. But I like both of those styles; I like games that challenge me, that defeat me time and again, forcing me to learn. Necropolis goes through all the motions, but it's missing the heart, and the smarts, of the hyper-difficult games it's trying to imitate.
Developers Harebrained Schemes have crafted a stellar entry into the genre, one that’s still tough as nails and yet has you coming back to it again and again. It’s a superb hack-and-slash game that’s fun all around and comes highly recommended. Indeed, Finn and Jake would be proud.
Necropolis is a well-made but ultimately frustrating game. The gameplay can be fun when played with others, especially because of friendly fire being on for both the players and the enemies. But, it can turn into a slog when playing by yourself, and the...
Necropolis è un titolo divertente e con molti spunti interessanti, il rapporto qualità prezzo purtroppo non è dei migliori, ma se giocato in multiplayer, potrebbe essere un ottimo acquisto, soprattutto se trovato in...
Años atrás, nadie se habría imaginado que la saga Dark Souls de From Software, causaría semejante revolución en la cultura de los videojuegos, convirtiéndose, en cierta forma, en uno de los nuevos modelos a seguir de la industria. De hecho son bastantes...