There have been some great platformers in recent years, from the harsh-but-fair brutality of Super Meat Boy to the gleefully sadistic I Want To Be The Guy. No Time To Explain isn’t one of them. It’s less trial than error – a game of cheap death and impotent rage. Never knowing what’s coming next unquestionably adds spice...
No Time to Explain is insanity at its finest and funniest, with plenty of ludicrous scenes throughout the game. But the fun and fast paced gameplay is brought down by imprecise controls and hideous boss fights designed to test your patience. There’s a good game somewhere in here, it’s just a shame that I have to suffer to find it.
And then, after a couple hours, it’s all over. Sure it didn’t make sense but it ends on such a satisfactory note that it’s hard to look down on the eager greenlit kickstarter upper that only meant to be fun. And for the short while that it lasted it was.
There's no real reason to return to Chompston once you've messed around with it, unless high scores mean something to you. But it's an interesting diversion and one that is worth trying out, especially with its non-existent price tag.
A small indie team by the name of tiny Build GAMES was able to rather successfully fund a hardcore platformer using Kickstarter. In fact, they did such a good job at bringing in funds that they are now able to work on No Time To Explain post-launch...
No Time To Explain is the very first game created by tinyBuildGAMES, a small indie studio with only a short Newgrounds pre-relase demo of this very game and available at GamersGate. Others may have heard of them from the very large amount of funding...
Fans von Plattformern werden auch mit "No Time To Explain" ihre Freude haben, sollten sich jedoch auf den einen oder anderen Frustmoment gefasst machen. Abseits des relativ hohen Schwierigkeitsgrades macht der Titel aber eine gute Figur und hält den...
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