Editors Liked

  • Great setting and supernatural theme
  • Unique setting, idea, mechanics and execution
  • Satisfying blend of tower defense planning and action
  • RPG elements bridge the gap between distinct phases
  • Brooding, oppressive atmosphere
  • Unique look at non-standard mythology
  • Involved combat system about fighting multiple enemies and using fear
  • Good inventory/skill systems
  • Lovely art style
  • Surprisingly deep

Editors Didn't Like

  • Core combat is thin
  • Almost no replay value
  • Some unimpressive visual elements
  • Goofy characterizations and plot
  • Awkward animations; doesn’t look so good in motion
  • Can’t decide between tower defense or action
  • Inconsistent difficulty spikes