Editors Liked

  • Openended profession system lets you choose your class as you play, Shooterlike combat keeps you engaged, Exciting random attacks on control points and in explorable areas
  • Great combat system; "living world" battlefields; class and clone system; base sieges; fun instances; good storyline

Editors Didn't Like

  • Visually unappealing, Lots of gameplay annoyances and an assortment of bugs, Convoluted crafting and lack of an auction house make the player economy stagnant
  • No auction house or inspect function; obscure and difficult crafting system; morality quests; some bugs