The Good Life is a curious and uneven experience. As a sort of hybrid RPG meets life-sim, it's certainly competent, despite the grind it demands. Surprisingly, the novel premise takes a back seat for the most part, but it's never anything less than adorably easy-going, carried along by a carefree attitude and endless charm.
Our editors hand-pick these games based on a broad criteria: similar games that cater to the same player base, or games that share similar themes, gameplay mechanics, or artistic styles.
The Good Life is another flawed yet fascinating gem from Swery65. It's a weird world full of unforgettable characters, and even when the gameplay grows a bit tiring or repetitive, it's worth all the photo quests and fetch missions in the world to see that next bonkers twist in the story.
The Good Life is a curious and uneven experience. As a sort of hybrid RPG meets life-sim, it's certainly competent, despite the grind it demands. Surprisingly, the novel premise takes a back seat for the most part, but it's never anything less than adorably easy-going, carried along by a carefree attitude and endless charm.
While the daily ongoings of Rainy Woods and its surrounding environment can rustle up a brief oddity or two, Swery and co’s latest round of eccentric antics with The Good Life sadly doesn’t go far enough in its set-up to feel all that compelling. Let alone, excuse or perhaps mask the otherwise unpolished and mechanically-rough controls and design alike.
The Good Life has fantastic moments of humorous absurdity, but the archaic design and overabundance of features get in the way of it living its best life.
It's an absolute mess, as you'd probably expect from a Swery joint, with the familiar shortcomings when it comes to the technical details and lumpy writing. It's also got that same spark as the likes of Deadly Premonition, scruffily pushing at the limits of what's possible, as well as pushing beyond the limits of the team's technical abilities. Here's an adventure that's as confounding as it is charming, the small town of Rainy Woods always ready with a surprise or two.
This is a shambolic RPG barely held together by an underutilised photography aspect and an entirely inconsequential shapeshifting ability, wrapped in the familiar trappings of a rural life simulator. The Good Life is tonally stupid, structurally broken, surprisingly deep and occasionally self-aware. It is a confusing and strange and mostly horrible experience, which I feel personally worse off having been through, but am somehow glad that I did.