Reviewers Liked
- Expanded research tree
- Great tactical gameplay
- Increased map variety
- Encourages risky moves
- Impressive amount of content
- New EXALT faction makes metagame at base more challenging
- New MECs and gene mods add "cool" factor without sacrificing difficulty
- Meld collection adds urgency to standard missions
- Makes cheeky tactics obsolete
- Makes XCOM feel unknown again
Reviewers Didn't Like
- Easier endgame
- Game balance disrupted by MECs
- New Seeker enemies are little more than pinatas
- Multiplayer leaves much to be desired
- Lacks visual punch
- Micromanagement can be stressful