Bungie to resurrect Marathon as a survival shooter

Daniel Sims

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Something to look forward to: Before Halo and Destiny, the first-person shooter series Bungie was known for was Marathon. Recent reports indicate the company plans to reboot its 1990s classic, albeit in a format much different from the original trilogy and perhaps more suited to modern FPS tastes.

Sources told Insider Gaming this week that Bungie Software is planning the first new entry in its classic Marathon series in over 25 years. The reports describe the new title as an "extraction" shooter, not unlike Battlestate's Escape from Tarkov or Crytek's Hunt: Showdown.

For those unfamiliar, Bungie released a trilogy of first-person shooters for Macintosh in the 90s called Marathon. Some considered the initial 1994 entry the Mac's answer to Doom, which popularized first-person shooters the year prior. The original Marathon was also the first shooter to introduce mouse look up and down, which soon became standard through later influential games like Quake. Some elements of Bungie's most famous series, Halo, originated in Marathon.

All three original Marathon games have been available for free on Windows, macOS, iOS, and Linux for over a decade.

Unlike its forebears, the new Marathon title won't be a traditional campaign-based shooter if rumors prove true. Instead, Bungie is planning what some have started calling an "extraction" shooter.

After selection missions and loadouts, the game will have players hunt for items, complete objectives, and try to escape safely. Similar to Hunt and Tarkov, players lose all their gathered loot if they die before escaping. Extraction-based shooters typically involve player-versus-player-versus-enemy (PvPvE) gameplay, in which players must contend with both human and AI opponents.

Although Bungie is reaching into the past, it's doing so to make something similar to its most recent work – the online-focused Destiny. Bungie allegedly wants the new Marathon to be an "ultimate" live-service title, featuring rewards and progression through multiple seasons.

Rumors have hinted at what Bungie may be cooking up for a while. Destiny 3 development rumors appeared four years ago. In a Q3 2021 earnings call, Bungie's new owner Sony confirmed ambitions to use Bungie to launch 10 live service games before March 2026. One of these might be Bungie's project codenamed Matter, and the new Marathon title.

Sony has released many successful story-oriented games as of late like God of War, The Last of Us, and Horizon, but few live-service games compared to Microsoft (Forza, Halo, Sea of Thieves) or Ubisoft (Rainbow Six, The Division). Sony's new initiative aims to leverage Bungie's expertise to diversify its portfolio.

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" Unlike its forebears, the new Marathon title won't be a traditional campaign-based shooter if rumors prove true. Bungie allegedly wants the new Marathon to be an "ultimate" live-service title, featuring rewards and progression through multiple seasons."

So bungie wants to make another live service trash fire after alienating destiny 2's playerbase through incompetence, and drag marathon's name through the mud to hopefully get some nostalgia nerds onboard.

Disgusting. MAKE SOMETHING NEW. If it's not marathon, dont call it marathon.
 
Sony and bungie are 2 dopey peas in a dumb*** pod.

all that whining about microsoft snatching actiblizz and CoD and this is what those 2 came up with? another live-service title? terrible.
 
I liked Destiny and even gave Destiny 2 a good run at it until they started charging per season. You buy a multiplayer game expansion, and you have to pay to get "seasonal" content. It all becomes quite ridiculous. $99.99 now for the Beyond Light expansion + 1 year of seasonal content. I'm fairly sure some Destiny 2 players have forked over $500.00 for a game that took away tons of content you had previously paid for. Needless to say, it's too expensive to just keep doing the same thing over and over again, which is basically all Destiny 2 has amounted to. Get to the soft cap, get to the power cap, forget the hard cap, I'm bored now.
 
I liked Destiny and even gave Destiny 2 a good run at it until they started charging per season. You buy a multiplayer game expansion, and you have to pay to get "seasonal" content. It all becomes quite ridiculous. $99.99 now for the Beyond Light expansion + 1 year of seasonal content. I'm fairly sure some Destiny 2 players have forked over $500.00 for a game that took away tons of content you had previously paid for. Needless to say, it's too expensive to just keep doing the same thing over and over again, which is basically all Destiny 2 has amounted to. Get to the soft cap, get to the power cap, forget the hard cap, I'm bored now.
Beyond light is 30 usd right now. I think you meant lightfall which is 50 usd, and you can preorder a pass for 3 expansions bundled for 100usd, but that's quite a bit of value. And you can wait a bit and get it on sale.

Anyway, destiny is great shooter with a lot content for everyone. I'm sure they will be able to create something interesting and can't wait to see what they will come up with. And, if that won't be any good, like last halo, I simply won't buy it. But it is too early now to comment - bungie for now was constantly delivering good products so I see no reason for complaints.
 
For those of us Mac users in the mid 90s, the Marathon games were a mainstay along with a host of well-designed names from Ambrosia Software and others. Not sure what's deal with it being an "answer" to DOOM as it and Duke 3D, Descent etc. were all available on the Mac as well. Then Halo was announced but soon after MS bought Bungie. No Halo for Mac, no nothing any more from Bungie.

What an effing rug pull, and you wonder why some Mac people still have it out for MS.
 
*Sigh* Yet another PvPvE loot extraction shooter that I would probably find far more fun focused as co-op (or PvE).....
 
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