also @ TechSpot: Apple's iOS 7 to be "black, white and flat all over"

LG touts world's first full HD 3D monitor

Discussion in 'TechSpot News and Comments' started by Jos, Dec 3, 2009.

  1. There are already true 3D monitors that use lenticular screens so that you see a different image with each eye without glasses. Not yet as sharp as regular screens but still very impressive. Of course polarizing glasses are much better since they don't produce the terrible color distortion you get with the red/cyan glasses, but the pictures or movies have to be projected that way.

    To those who call this a "gimmick," if that were the case with 3D vision we wouldn't have evolved it ourselves!
  2. TechDisciple Newcomer, in training Posts: 41

    Well that's good news i guess.. tells us technology is moving in a great direction.
  3. compdata TechSpot Paladin Posts: 604

    I have thought about this a bit more and I would be surprised if the 3d technology catches on unless they can figure out someway to get rid of the glasses, or at least get the picture to be viewable from people without the glasses without quality issues (think people casually watching who arn't going to ware glasses while cooking or running on a treadmill).
  4. compdata TechSpot Paladin Posts: 604

    If you find anything on this i would certainly be curious, so let me know if you have any links or anything on it.
  5. the point is.... it looks fabulous. the screen goes from a flat, boring 2D, to a vibrant, 'nearly real' window into another world. it feels like there is so much more information there. if the price is wearing some glasses, thats a small price to pay. forget the old, naff 3d. this is what we were looking at using for chemical / medical imaging applications 8 years ago, but with mature tech. bring it on!
  6. I also fully explored 3D last time around (the ASUS VR-100 V3800 TNT2 days), and recalled that it worked exceptionally well, but ONLY if you had the right setup. The key back then was a large (very expensive) CRT screen capable of 150Hz @ XGA resolutions with fast (low persistence) phosphor. With the right setup, I remember being blown away playing Motorhead for hours on end.

    What is now very exciting about LCD shutter 3D is High Definition and modern digital displays. Low resolution SDTV / and slow CRT phosphors is what made LCD shutter 3D glasses a bad experience for most last time around.

    Firstly, you need enough resolution to be able to create accurately offset left and right eye full detail images, and you need displays that are fast enough (as in persistence of image) to be able to show a clean left / right image to each eye at least 60 times per second (without image lag still ghosting the image meant only for the other eye). Once this is achieved you have a sharp, clear, visually accurate and non-headache inducing 3D experience.

    This time around, full 1080p HD gives us the resolution we need to do this, and digital displays are getting faster - the only question I have is can an LCD display really be fast enough at 120Hz to truly avoid the left / right image ghosting which contributes to the headache issue? Or, do we still need to await a faster full HD display technology to make sharp, clear non-headache inducing 3D finally a reality for all?

    Greg
     
  7. Concorde Newcomer, in training Posts: 39

    I have 2 pairs of glasses around my neck at most times plus sunglasses all over the place , some mobile, so another pair will bring a little bit of fun around the home. 3D TV will happen so bring it on.
  8. Adhocdegra Newcomer, in training

    I'm waiting for Nvidia to get their product to market. No Glasses. They already have a successful prototype. Two parts, a Light Refractor that fits over the monitor and a PCI card (Pixel Splitter). Their estimated cost is the exact same price of current monitors and no more, if they add a monitor as the third item (complete package). Costs less if they sell it without a monitor.

    Basicly they reused a late 1800's technology for bending light, you may have seen some Disney or other MFG products on a cardboard surface (light refraction through a plastic film piece), you turn it slightly and the image changes like a story board (only two images on that thing).

    Anyways, Nvidia patented a light refraction design that can be sized and merely placed onto any monitor. So far they've only tested it on a 14" monitor. The 3D image (or hologram) comes out the exact distance equal to the size of the monitor (the refraction film fits over the monitor, no different than standard anti-static/anti-glare screens you can buy off the shelf and just slap onto a monitor).

    The secret that made this old technology work is Nvidia's Pixel Splitter which is basicly a PCI card that handles how the monitor lights up across the whole screen (pixel by pixel) and refracts through their patented lense or monitor cover.

    The only thing else I could hope Nvidia would think about developing and creating is a touch screen version. That would be awesome. It's not a true hologram because it doesn't use lasers (not sure if laze is required for something to be classified as a hologram). Could probably be called a 3D-Projection Screen.

    3D images are not a fad, if you've ever become used to or familiar with a touchscreen or a virtual keyboard. 3D TV shows or 3D Movies might be a fad.
  9. i see you just posted this before the movie avatar, best quailty ever! looks amazing! takt it back!!!
  10. well it wouldn't hurt to have one of these 3d monitor tho.
  11. Most of these comments mention having to wear glasses. Would you guys want to post more constructive comments rather than QQing about having to wear glasses? I'm not interested in whether you like to glasses or not, and no one is asking you that either.