Quake 3

By YourUncle
Mar 31, 2007
  1. Hi,

    I'm new here.

    I'm trying to setup a CTF NoGhost Rail server for Quake3. Here's the situation:

    1. I have DSL with Dynamic IP
    2. My Server CFG is fine and works on LAN properly.

    Around 5 people tried to connect to my server and disconnected immediately with this error in the console - "Playername Cannot validate pure client"

    Please take a look at the following screenshots. I've circled out the error:

    So what does this error mean? Is it that people from the internet are trying to connect to intranet (i.e. LAN) and are unable to do so?

    Or am i doing something wrong with ports?

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