also @ TechSpot: Check your bill: AT&T adds new 'administrative fee' to wireless bills

Quake 3

Discussion in 'Gaming' started by YourUncle, Mar 31, 2007.

  1. YourUncle Newcomer, in training

    Hi,

    I'm new here.

    I'm trying to setup a CTF NoGhost Rail server for Quake3. Here's the situation:

    1. I have DSL with Dynamic IP
    2. My Server CFG is fine and works on LAN properly.

    Around 5 people tried to connect to my server and disconnected immediately with this error in the console - "Playername Cannot validate pure client"

    Please take a look at the following screenshots. I've circled out the error:
    http://img322.imageshack.us/img322/6294/screenshot7dr.jpg
    http://img206.imageshack.us/img206/7570/screenshot14sv.jpg
    http://img227.imageshack.us/img227/6356/screenshot20tt.jpg

    So what does this error mean? Is it that people from the internet are trying to connect to intranet (i.e. LAN) and are unable to do so?

    Or am i doing something wrong with ports?

    Peace
    Uncle