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The Witcher 2 patch 1.1 removes DRM, boosts framerate

Discussion in 'TechSpot News and Comments' started by Matthew, May 27, 2011.

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  1. Matthew TechSpot Staff Posts: 5,893   +53

    CD Projekt has released the first patch for The Witcher 2: Assassins of Kings today, delivering new content and fixing game-breaking performance issues. According to various user reports, the DRM…

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  2. I don't get the point of adding SecuROM DRM then removing it quickly with a patch??? It really makes absolutely no sense whatsoever.
  3. They did that with Witcher 1, however the drm was in there for a while, and was removed, guessing, due to compability issues with it and Windows 7.
  4. The DRM caused performance issues on retail copies the game. That it why it was removed.
  5. Any removal of performance depleting DRM is good no matter the reason. It will only make the game that much better! Look-out Oblivian Skykrim you're really gonna have to excellent PC game play on this one to beat the Witcher 2.
  6. spydercanopus TechSpot Guru Posts: 700   +64

    The Steam forum is having reports of the game not working after having download the 9GB+ patch. I was happy before the patch... but Steam thought it necessary to replace my free night to play with watching a download.

    The game is really fun by the way. Lots of full 3D nude scenes make it even better.
     
  7. HaMsTeYr TechSpot Enthusiast Posts: 385

    9+GB Patch? I own the retail version and my patch was no bigger than 26MB, and i'm assuming this included the DLC as well.

    On that not regarding this and piracy, the people who aren't buying this AWESOME game, is only hurting the industry.

    Come on guys, Game Devs are people like you and I too, and need the money to survive, pay for our rents, families etc etc. If you love the game, please support them :(

    You wouldn't quite like it if you went to work 5 days in a week for 3 years only for your client to say he's going to take it but he's not going to pay you would you. >.>

    I am no saint in all of this, but I believe this is a game that is worth it. :x
  8. I have to say I decided NOT to buy this game when I found out they were using SecuRom but then faltered when I walked past my local Gamestation :) I can imagine they've lost some sales tho, lots of people hate SecuRom.

    Developers/publishers need to accept that DRM only hurts paying consumers. I applaud CDP for removing the DRM so quickly but I'm still a bit miffed that I've paid for a game and had to suffer crappy frame rates because I bought a LEGAL copy with DRM. I hear *cough* pirated versions of games are often easier to install, there's no hassle with activation and servers, no limitations on re-installs etc
  9. Yeah for some reason on steam the patch is >9GB thats over half of the original game size!?!
    Wanted to play it but now have to wait a couple of hours for the patch to download, ggrrr!!!
  10. Jurassic4096 Banned Posts: 158

    The developer was primarily concerned about preventing The Witcher 2 from being pirated BEFORE its release, so the DRM has already served its purpose.
  11. fpsgamerJR62 Newcomer, in training Posts: 489

    I wish there were more developers like CD Projekt. SecuROM DRM deleted+free DLC+quick release patch to address customers' feedback and another patch coming next week+kick-*** PC-exclusive action RPG = definite winning formula. Just got my premium edition retail box this afternoon :).
  12. yRaz TechSpot Enthusiast Posts: 722   +23

    Steams DRM is the only one I approve of and I HATE IT when a developer wants to use BOTH Theirs and steams.

    I was thinking about buying it but not that I say they want to use the "pay or else" tactics on pirates. I don't want to give them money to turn around and sue someone with it.
  13. lawfer TechSpot Paladin Posts: 1,167   +54

    They enable DRM and then remove it after release to prevent the game from leaking before release. Good tactic that unfortunately has a collateral damage on consumers. Thankfully, they've quickly addressed the problems, and so far, the game is amazing. It runs great, and it plays great.

    Too bad the free DLC quest is only when you are in Flotsam, in Chapter 1. I guess I'll complete it on my second run. After all, the game has about 4 different beginnings, and 16 different endings. In other words, RPG greatness. :)
  14. Zecias TechSpot Booster Posts: 202

    wtf 9 gb patch? o.O
    that doesn't make any sense at all
    you sure you didn't accidentally download a game?......
  15. lawfer TechSpot Paladin Posts: 1,167   +54

    Yeah, it's a known issue with Steam's update mechanism. Steam tries to update the game, but instead, it downloads a big chunk of the binary files (what would be the Disc 2 of installation), and tries to replace them entirely on top of the game on the machine. In other words, it's like downloading half of the game again, but with the changes of the 1.1 patch.

    CD Projekt already said they plan to fix it this week, in collaboration with Valve.
  16. Fresh install, Manual patch 1.1 - still does not allow the use of remapping the keypad for movement.
  17. Darkshadoe TechSpot Maniac Posts: 405   +45

    "Come on guys, Game Devs are people like you and I too, and need the money to survive, pay for our rents, families etc etc. If you love the game, please support them"

    Indie Game Devs maybe..

    If these Devs from EA or Activision are starving, thats just corporate greed. I have yet to see a picture of a Dev standing on the side of the freeway holding a sign saying "Will Code for Food"
  18. I wasn't really looking at this game until I read about 'em removing DRM.

    Didn't dislike anything else after looking some more into it; no spoonfeeding, nice huge box and (for now) PC exclusive.

    Yeah, I bought it -.-;
  19. Emin3nce Newcomer, in training Posts: 129

    DRM forces people to piracy.

    If you want to own your own stuff these days, it seems you have to steal it.
  20. HaMsTeYr TechSpot Enthusiast Posts: 385

    @darkshadoe: EA may have their own Dev Teams, but Activision is a publisher. Most of the guys who take the profits first are publishers, not the Dev teams themselves. Like how most of the IW Dev team left IW because Activision was forcing them to work on the now MW3.

    There's a big difference between Publishers and developers :x They mostly do publishing anyway.

    How I know? I'm a game developer myself. >.>