Installed Windows 7 today from Vista and now I'm having problems with my SOF2 game as follows: ---------- Input Initialization ---------- Skipping check for DirectInput Joystick is not active. ------------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- WARNING: tess.xyz not 16 byte aligned Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...35 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 16, 16, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...shutting down QGL ...unloading OpenGL DLL ...assuming '3dfxvgl' is a standalone driver ...initializing QGL ...WARNING: missing Glide installation, assuming no 3Dfx available ...shutting down QGL ----- CL_Shutdown ----- RE_Shutdown( 1 ) R_Terrain: Shutting down RENDERER terrain..... ----------------------- GLW_StartOpenGL() - could not load OpenGL subsystem ------------- Input Shutdown ------------- ------------------------------------------ Any help out there from anyone would be great - thanks!